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Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
transform into a rocket and launch yourself across the map! this mod adds the following chat commands: - /warp <name> - launch yourself towards the named waypoint - /setwarp <name> - save your current position as a waypoint - /removewarp <name> - remove a saved waypoint - /listwarps - print a list of saved waypoints in chat
Mods introducing new content into the game.
Scenarios, maps, and puzzles.
Advanced nukes that selectively target either hostile forces or natural obstacles. Inspired by the Warp Nuke from Warptorio.
Mods introducing new content into the game.
Adds one item to each science pack recipe making them slightly more complex.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Enjoy belt stacking from the start of the game! With the red belts research you can stack to 2 items and blue belts research gives you stack till 4.
Small changes concerning balance, gameplay, or graphics.
Adds a hotkey that attempts to grab items from the selected entity, or all nearby entities, in order to fulfill the player's logistic requests. Also includes a hotkey to dump the player's trash slots into the selected entity.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Yuoki's trains are beautiful, but their recipes are overly complex and annoying to craft. This mod simplifies them.
Small changes concerning balance, gameplay, or graphics.
A shortcut button to empty your inventory when you're travelling to space.
Small changes concerning balance, gameplay, or graphics.
A modpack just for fun, yeah alright I agree, it's torture...
Collections of mods with tweaks to make them work together.
Adds configurable ore generation from core chunk processing to Space Exploration (by Earendel).
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
This mod adds nickel processing to Nullius. An easily extracted metal, it fills in for more advanced metals when bootstrapping production. It finds ongoing use for its magnetic, heat-tolerant, and chemical properties as technology advances. Tricky old Nick makes the early game more challenging. It is recommended for players who like to play with many ores or who want to replay with a fresh challenge at the outset.
Mods introducing new content into the game.
Makes every item spoil down into another item. Like iron plate -> iron ore
Scenarios, maps, and puzzles.
Adds Toxic resistances to armors, vehicles and walls. For use with Toxic biters.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Requires the standalone mods for some of the space age content and integrates them into space exploration: Stack inserters, turbo belts, foundry, cryogenic plant, and electromagnetic plant. The only major change for space exploration is the requirement of cryogenic plant to start cryonite processing planetside.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.