Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Roboport Tweaks


Adds a construction/logistic network extender and customisations for roboports.

Content
15 days ago
0.18 - 1.1
767
Logistic network

Fish Slurry

by Silari

Gives two industrial uses for fish - lubricant and heavy oil.

Content
2 years ago
0.16 - 1.1
765
Fluids

Connavar's infinite ores


Respawn depleted ores (true infinite ores)

Content
1 year, 2 months ago
1.0 - 1.1
765
Mining

XiNarus God Modules

by XiNaru

ENGLISH: This mod adds a god version of the modules (without the negative effects) and a combined god module. DEUTSCH: Dieser Mod fügt eine Gott-Version der Module (ohne die negativen Effekte) und ein kombiniertes Gott-Modul hinzu.

Content
11 months ago
0.16 - 1.1
758
Cheats

Missing Items Circuit


This is a very simple mod that adds a special combinator that outputs the items of all ghosts in the logistics network it is placed in.

Content
1 year, 30 days ago
0.16 - 1.1
753
Logistic network

Muro automatic wall builder

by l1ng0

Draw wall blocks, lines or rectangles.

Content
2 years ago
0.16 - 1.1
749
Combat

More Placeable Tiles

by _-_-_

Adds more craftable tile variants

Content
1 year, 3 months ago
0.18 - 1.1
745
Environment

MLG FactOreo


😫Experience😫 2014 👌euphoria👌 and rack 🔝up☝ an 🔥EPIC💯 🔪kill streak💀 in 🤔what❔ might actually 🐝be🐝 the 👎worst👿 ⚙Factorio⚙ mod to ever 👀see👀 the 💡light🔦 of 🌞day🔆. Adds a new 'special' type of bullet magazine, and a sniper rifle (scope included but not encouraged [you scrub😠]) Yes the bullets work with turrets and vehicles

Content
5 months ago
0.18 - 1.1
745
Combat

Cannon Spidertron


Adds a spidertron, that shoots cannon shells.

Content
2 years ago
1.0 - 1.1
732
Combat

Factorio Bitumen

by Shenpen

Adds Bacterial mud, Peat and Tar primitive technologies Adds Shalerock Fracking technology Adds Tarsands mining, Bitumen production Adds phenol, ethylene, calcium carbide and propane based plastics production lines. Adds automated lathe, lapping, grinding, smelting, casting and injection molding to existing technologies. NGL, Natural gas, DeepDrill mining, Synthetic Crude, Synthetic Lubricant and other petrochem technologies. Incompatible with RSO-mod!

Content
2 years ago
0.17 - 1.1
729
Manufacturing

Artillery Combinator

by Qon

A combinator that lets you target places on the map with your artillery via the circuit network. X and Y to set the relative position. It's the absolute position if signal A > 0. Send an 'Artillery Remote' signal to order your artillery to shoot.

Content
2 years ago
0.17 - 1.1
729
Circuit network

Leighzer's Slow N' Cheap Items


Adds tier zero inserters, belts and more that can be made from unrefined materials.

Content
2 years ago
0.18 - 1.1
726
Logistics

Senpais Dora


Adds a new and powerful artillery to the game. Its based on the german railway gun Gustav/Dora.

Content
2 years ago
0.16 - 1.1
716
Combat

Tarawind Beacons RELOAD 3x3


A re-reupload of Kane.Nexus' outdated Tarawind Beacons mod, which added 7 tiers of powerful beacons that can accept productivity modules and the new-and-improved 0.18 and 1.0 beacon graphics.

Content
2 years ago
0.18 - 1.1
715
Manufacturing

Crawler


Exploring vehicle with big hull

Content
2 years ago
0.17 - 1.1
714
Transportation

Disable enemy generation


Load/Enable this mod to disable the spawning of enemy bases on newly generated chunks. Unloading/Disabling this mod restores the generation. This way you can go mega without having to use lua commands (=losing achievements) or restart the game, but prevent new spawners from being created. Existing enemies may still expand on their own!

Content
7 months ago
0.17 - 1.1
709
Enemies

RealisticPower

by Kenira

Revamps energy production and consumption to be more realistic (harder) and splits accumulators into two types: very high capacity with low power, and low capacity with high power. To be used with Clockwork for longer (4h - 24h) day / night cycles.

Content
1 year, 7 months ago
0.14 - 1.1
706
Power

Productivity4All


Allow productivity modules on all recipes, as well as on beacons

Content
1 year, 3 months ago
0.18 - 1.1
706
Manufacturing

🇺🇦 Signalized Couplers


Adds signals to allow stations to couple/uncouple trains automatically.

Content
1 year, 6 months ago
1.0 - 1.1
704
Trains

Mine Liquid Ores


You can extract liquid iron and liquid copper. Refrigerate them to make plates.

Content
2 years ago
0.16 - 1.1
700
Manufacturing