Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Install this to download the essential mods for a complete Bob experience.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
More Fluid Burning Furnaces Tiers for bob mods and some original Heat Furnaces
Mods introducing new content into the game.
Moar Fish! Need I say more? Adds in 4 new types of fish, Cooked Fish, Salted Fish, Robot Fish and the rare Pink Fish, along with two new machines, Fish Net and Evaporation Chamber.
Small changes concerning balance, gameplay, or graphics.
Similar to the sound redesign, the graphic redesign in 0.18 as of late is one great leap backward. This mod aims to revert these awful changes. You can customize which ones to revert in mod settings.
Small changes concerning balance, gameplay, or graphics.
Fixes the sprite size bug preventing Rampant 0.18.16 from loading with new enemies enabled and attempts to add basic support for the Scarabs/Psykers from Angel's Exploration. WARNING This mod uses the sethook function from the lua debug library, so it won't be compatibile with any other mods using debug hooks.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod disables the nasty sound KoS keeps complaining about in her "Entry Level to Megabase 3" Series.
Small changes concerning balance, gameplay, or graphics.
This mod makes the mining drill status lights bigger, duh...
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
[WIP-fixed those major bugs] Shows vehicle battery while in a vehicle with a grid.
Small changes concerning balance, gameplay, or graphics.
A Revamped Sound Pack for the Programmable Speaker (for the circuit network) consisting of high quality Voice Clips heavily influenced from the mod [SoundTalkingFactory](https://mods.factorio.com/mod/SoundTalkingFactory) as well as additional clips and sirens that I find useful. If you want me to add any sounds, please contact me.
Mods introducing new content into the game.
Adds additional more powerful versions of the Spidertron that can be upgraded from the original.
Increases the locomotive power, top speed, increases for the cargo wagon & the fluid wagon capacity
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.