Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
This mod adds custom way of making and combining modules (54 new modules).
Small changes concerning balance, gameplay, or graphics.
Heavy wagon has big mass and low impact damaging, must be used as top of the train.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a new train station (Dispatcher) that dispatches waiting trains to a station when a dispatch virtual signal is received (target station ID is provided via the signal).
Mods introducing new content into the game.
You can make the wires 80%, 50% or completely invisible. The Red and Green wire can be Blue and Yellow, or invisible too. Now you can customize it in settings.
Small changes concerning balance, gameplay, or graphics.
Adds a new type of module. It's like a productivity module but exclusively for crafting inserters.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Resource Spawner Overhaul locale translations for Japanese
Small changes concerning balance, gameplay, or graphics.
Pollution will cause sea level rise and desertification. Be careful that your factory does not destroy the entire planet.
Mods introducing new content into the game.
Adds exchangeable battery packs that can be used to power your modular equipment
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
A number of tweaks to Bob's modules intended to rebalance them to more reasonable capabilities and make more of the available options relevant. Overall, modules and beacons are both made more expensive and less effective. See mod settings for more details on the changes, which can be enabled individually. Some graphics derived from those of Bob's mods by bobingabout and Aonova.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Outputs|Exports a JSON file to /script-output/recipe-lister that lists all recipes, crafting machines, mining drills, belts, inserters, resources, items, fluids, and technologies loaded on player creation. Settings for split files and toggles for each category
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
NPUtils addon - Add a huge and challenging technology tree to NPUtils.Now with 2 options: With 3 new science packs OR Just vanilla science packs
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.