Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Plan out base geometry and reserve space by assigning chunks to regions. Basically a pixel art editor on a large grid overlaid on the factorio map, intended for planning factory layouts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes PlutoniumEnergy's reactors, and combines some of the techs from it and Realistic Reactors Reborn. Also have new more factorio-like signal icons for Realistic Reactors Reborn. Note: I haven't been able to remove the other two fuel cells from the breeder reactor yet.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Force enable normal ores (vanilla, Bob's and YI) for Angel's mods. Perfect when you don't want to deal with ore crushing (again). Also added in possible missing recipes.
Mods introducing new content into the game.
Using the Omega Drill enables the mining of SE hard resource (e.g., iridium ore and naquium ore), and restores the module slots to 5.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Fix the """fix""" in 2.0.25 where asteroid collector tentacles have less colourful rainbow effect on them.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds status lights for all entities that support them, as well as configure their coloring for different situations.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Unlocks Steam Turbine with Calcite Processing technology, removing the need to research Nuclear power or visit Gleba.
Small changes concerning balance, gameplay, or graphics.
Gives Satellite View / Remote View from Space Exploration; full credit to SE developer(s)
Small changes concerning balance, gameplay, or graphics.
Adds a longer chest with increased storage capacity. Longger Than Your Base Ches. Slightly Excessive Storage. When You Really, Really Need Space.
Mods introducing new content into the game.
This mod reduces the price of gear wheels to half of normal.
Small changes concerning balance, gameplay, or graphics.
This sets concrete stack to 1k from vanilla's 100 to allow easier covering of large areas with concrete surface.
Small changes concerning balance, gameplay, or graphics.
Plays any sound and use custom sounds in events and in chat. It's like an auto-soundboard with a soundboard. + example of auto-generated mod which adds sounds: https://www.reddit.com/r/ZwerOxotnik/comments/i0ubnz/auto_mod_generator_generates_lua_files_and/
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
ModMash Language Pack contains translations of all Modmash mods (even experimental ones). Locales included: Russia
Translations for other mods.
Changes the values for the power poles to make more sense to me. The Small and Medium Power Pole have a wider supply area. The Large Power Pole and the Substation have a longer wire distance.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Provides ports to transfer items through an auto-routed, underground transportation network. It is especially helpful for modular logistics on large space platforms.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.