Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds a fading slow to attack damage, heavier damage has a heavier and longer-lasting slow.
Small changes concerning balance, gameplay, or graphics.
Changes the recipe of the Nuclear Artillery Shell to be one Artillery Shell plus one Atomic Bomb.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds the color picker GUI to let you easily change your player color. When selected, you can also use the color picker to change train stop color, locomotive color, cargo wagon color or fluid wagon color (this mod adds color masks to the vanilla fluid wagons). It also provides API to let other mods accessing such GUI.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a faster long handed inserter and also a filter version
Adds illicit drug manufacture: Bozuco and cocaine production on a grand scale is possible with the lastest Factorio DrugLab equipment. More information: http://www.resourceaddiction.com/factorio-druglab/
Large total conversion mods.
Just 2 buttons to zoom extra wide or close, further than actual gui limits ! And a ALT-Z hotkey to direct zoom out.
Instantly place and destroy entities in cheat mode from the ghosts/blueprints on the map, even if they are not in inventory.
Mods introducing new content into the game.
With this mod you can enhance your character's mining speed by researching technologies.
Mods introducing new content into the game.
I cant be bothered with the hand mining/crafting first hour Increased starting equipment to remove hand mining stage of game and jump straight into using trains Hopefully enough items to get a small factory and power station running. Doesn't effect research, you will still need to do all of that.
Mods introducing new content into the game.
Mods introducing new content into the game.
Scenario to players only make trains for transport materials between the factories.
Mods introducing new content into the game.
Adds tools for the use with RealisticReactors: Decontamination/fire-extinguisher foam, Radiation protection suit, Underground heat pipes, Heat switch. (Doesn't require RealisticReactors)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
convert alien recipes of EndGameCombat for AAA agile alien academy (=double bonus :) )
Adds solar panels capable of generating 1.5 - 3 MW and batteries with a capacity of 125 - 250 MJ. Language en, ru, de, fi.
Mods introducing new content into the game.
Russian locale for some mods. ΠΠΎΠΊΠ°Π»ΠΈΠ·Π°ΡΠΈΡ Π½Π΅ΠΊΠΎΡΠΎΡΡΡ ΠΌΠΎΠ΄ΠΎΠ² Π½Π° Π ΡΡΡΠΊΠΈΠΉ ΡΠ·ΡΠΊ. ΠΠ΅ΡΠ΅Π²Π΅Π΄Π΅Π½Ρ: -Afraid Of The Dark -Resource Spawner Overhaul -Big Bags -Even Distribution -Attach Notes -Crafting Speed Research -Explosive Termites -Honk -LoaderRedux -Upgrade Builder and Planner ΠΠΎΠ»Π½ΡΠΉ ΡΠΏΠΈΡΠΎΠΊ ΠΌΠΎΠ΄ΠΎΠ² ΡΠΌΠΎΡΡΠΈΡΠ΅ Π½Π° mods.factorio.com/mod/MyRUS
Small changes concerning balance, gameplay, or graphics.
Adds a host of useful shortcuts to improve QOL. Shortcuts for the artillery remote, discharge defense remote, tree deconstructor, and toggles for equipment, rail blocks and the player lamp. Also adds in a customizable grid overlay, far zoom and an artillery wagon toggle shortcut. See mod portal FAQ page for a full list of shortcuts and supported mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Examples of how to add planets to Warptorio2 from another mod.
Collections of mods with tweaks to make them work together.