Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Your skills must grow. Factorio Simplified lets you tune down the difficulty of the base game. Designed to let my young kids play. Mod settings allow you to make the game's difficulty grow with your (or your kids') skills.
Small changes concerning balance, gameplay, or graphics.
Spidertrons create a glowing colored trail wherever they go. Very configurable
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod changes the technologies that allow infinite research to use all 7 science packs.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Every Nth tick, adds X money to all online players.
Small changes concerning balance, gameplay, or graphics.
This mod dynamically adjusts the research speed and productivity based on the current count of online players. It allows to slow down or even stop the research in case none or only a few players are online.
Small changes concerning balance, gameplay, or graphics.
Replaces the Space Extension mod's FTL research which requires massive amounts of early science packs, with something more interesting. This is a reupload, credit goes to origonal author Jorn86
Small changes concerning balance, gameplay, or graphics.
Based on a post from Reddit, where it was conclusively determined that Underground Belts sound much cuter when referred to as Underneathies.
Small changes concerning balance, gameplay, or graphics.
Some of the new sound effects come with 0.18 are horrendous, so I reverted them back to the old ones. Optionally supports bob's mods. Mod settings allow customization. Also added optional new laser beam sound effects.
Small changes concerning balance, gameplay, or graphics.
Customize the size and brightness of the player cone and area flashlights.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This makes Advanced Fluid Handling a little more simple. Intermediates are replaced by the sum of the plates that are needed to make the pipe.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Replaces random train names with ship names from Azur Lane and random train station names with port names from Wikipedia
Small changes concerning balance, gameplay, or graphics.
Running speed depends on zoom level. Zoom out to run faster, zoom in to run slower. NOW without cheating.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Tweaks recipe from Space Exploration by Earendel. Makes space platform recipes output 10 platforms instead of 1. Makes spaceship floor and wall recipes gives 4 times more per resource used.
Small changes concerning balance, gameplay, or graphics.