Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
The map will be black, you need more radars [fork of BlackMap (darkfei)]
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.
Adds a list of train stops sorted so that rich text icons are in the same order as your inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Increases base productivity of all machines by a configurable amount.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Replaces the lab sound with Mao Zedong's red sun in the sky. Forked from LouderLabDansen by NyanCation
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod provides the ability to produce random blueprints, copy, and to mutate blueprints.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Allow Trains to send pre-configured signals with quantities to stations where they are stopped
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
JBOD in space modpack which is very nearly the same as KOCMOHABT's modpack as a 'jumping off' point, and to work around auto-dependency sync issues.
Collections of mods with tweaks to make them work together.
Meta Package for my modpack on my current streaming series. Watch it on https://twitch.tv/karosieben
Collections of mods with tweaks to make them work together.
Your electrical grid is more disaster-prone. Brownouts are far more likely and poles can be overloaded, so you'll need make multiple grids.
Large total conversion mods.
Mods introducing new content into the game.
Exports all prototypes. **Mod for development not for playing Factorio.** - Exports the complete data.raw w/o "SERPENT PLACEHOLDER" Don't forget to install Kuxynator's Composer for Prototype Export
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.