Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Allows you to save alternate default setting states for the circuit and entity settings. Requested by JigSaW on Discord.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Makes tree seeds blueprintable and robot-plantable. Shift-click or stamp a blueprint to place planting ghosts, then let construction robots plant trees automatically using seeds from your logistic network. Respects vanilla tree spacing.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Nuclear-powered construction and logistic robots that never need recharging. Unlocked through advanced research after reaching Aquilo.
Mods introducing new content into the game.
A fork of Intercontinental Rocketry by Meteorswarm. For every planet in Space Age, generates sixteen additional subplanets, allowing you to start fresh with any planet at any time.
Mods introducing new content into the game.
flamethrower begins to shoot at prepare range (the range at which it pops out)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
In multiplayer games, corpses will be created for the characters of players who leave or are permanently removed from the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
(en) Give Biters Quality Too! More! (ja) バイターにも「もっと」品質を!
Mods introducing new content into the game.
Fixes for Bob Machines Not Being Able To Craft Some Things That The Base Machines Can
Small changes concerning balance, gameplay, or graphics.
Makes fusion require tritium from nuclear power. Compatible with Plutonium Power. Fusion Power cell has higher fuel value to compensate
Mods introducing new content into the game.
Adds a Nauvis-only enemy spawner that occasionally replaces biter spawners and produces Gleba stompers (pentapods). Requires Space Age and Quality.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Allows the logistic system technology to be researched with rocket science
Small changes concerning balance, gameplay, or graphics.
Simply adds radiation damage from uranium items and ore patches. Also, the reactor explodes when it reaches 1000 degrees (optional)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes artillery harder to utilize. The primary change is it (and its ammunition) must be built on Vulcanus.
Mods introducing new content into the game.