Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Made for 501_General_Venator. Changes the Space Rail recipe to use 100 plastic bars instead of the energy catalogue. Also minimizes the recipe to a 1 rail output variant
Small changes concerning balance, gameplay, or graphics.
Click power pole no more. Open nearby Electric Network Info GUI via keyboard hotkey
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Little alterations and fixes for me and my friends. Includes some parts of electric furnaces by GotLag
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changed sprites of green, red and blue circuts with strange ones. Made with https://mods.factorio.com/mod/texturebase Заменены спрайты зелёных, красных и синих схем на немного странные)
Translations for other mods.
Mods introducing new content into the game.
makes rare metals rare, and modifies core processing cost based on result count
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Early game deforestation. Burn those trees with the use of our patented leading-edge Flint and Steel™ technology.
Mods introducing new content into the game.