Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Quality of Life improvements - Always day, Infinite Zoom, Support for for Lazy Bastard Achievement, Manual Crafting Speed Boost, Running and Mining Speed, Reach Distance, Electric Pole Coverage - Supply Area and Wire distance, Container Inventory Size, Inserter Stack Size and Speed, Lab Research Speed and Productivity, Furnace, Mining Drill, Assembling Machine Crafting Speed and Productivity
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Biters have different strength locally. This only takes effect on multiplayer. Biter evolution is dependent on closest player.
Small changes concerning balance, gameplay, or graphics.
Additional settings for atanvarno's Crash Site mod, including shipwreck power generation, crafting speed, and research speed.
Small changes concerning balance, gameplay, or graphics.
Huge modpack to make your gameplay more comfortable, smoother and maybe even simplify some boring complex stuff. Quite suitable for beginners and experienced players. Most likely, works with other mods, modpacks. ~150 mods, ~130MB High performance with this modpack at start
Collections of mods with tweaks to make them work together.
Adds per-player settings that can change many different stats (even while in game!)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A mod for managing Spidertrons. Allows you to group them together and control the groups, such as following the player, returning home, and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A comprehensive upgrade to Biters, making them a considerable challenge at all stages of the game. Bigger biters will split into smaller biters, nests will spawn biters when they die, and as evolution increases, so will the number of enemies you will have to face! Updated for Factorio 2.0.
Mods introducing new content into the game.
Search quickly for tags and train stops, and instantly jump to their position on the map.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds 10-19 instrumental tracks for your listening pleasure. Many thanks to Trent Reznor for releasing all his music as creative commons in multi-tracks and allowing the creation of this
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Biters naturally suck pollution in, turning it into more spawners Units, bigger and badder Units. So, it makes sense, that the Engineer can learn from this and mimic their way to actively solve or Suck pollution out of the environment.
Mods introducing new content into the game.
Gives in-game time on a simple clock UI. Open-source: published under GPLv3!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
The Respawn Anchor is a placeable item that allows players to set their spawn point at a specific location, ensuring they respawn there after death.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a water moat around the starting area for an easy start. (dose not generate in preview yet, only on game start)
Mods introducing new content into the game.