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Fix Auto Logisitcs for Meteor defense installations in Space Exploration
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds options to make all end products or certain groups more expensive
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Editable Result Counts from various recipes as well as most recipes have the item counts reduced to 1 with some having the items needed reduced (ex: Heat Pipe changed from Copper Plate & Steel Plate to just Copper Plate)
Mods introducing new content into the game.
Adds a fading slow to attack damage, heavier damage has a heavier and longer-lasting slow.
Small changes concerning balance, gameplay, or graphics.
Biters and spitters gain adaptive shields that encourage players to defend using a variety of damage types.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Legacy mod for EI < 6.0 compatibility with K2. Patched for late-game consistency, and with additional bug-fixes. Original description: Exotic Industries & Krastorio 2 Compatibility integrates the advanced technologies and intricate production chains of Exotic Industries with the expansive and immersive gameplay enhancements of Krastorio 2.
Collections of mods with tweaks to make them work together.
[Solar research gated] A mod with many features where you can make a Mobile Factory, build you base inside and travel around the world. The mod contain a way to transfer items via the Circuit Network, some nice way to mine Ore or extract Fluid, many new chemical elements, Data Storage of Items, and many more ...
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows erasing and reprogramming of modules into other modules through blank modules.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
For those of us who love factorio's gameplay, but wish there were more of a challenge. If you want to feel a constant pressure to work fast and efficiently, a danger that you might ultimately fail, then this mod is for you. Also adds some incentives to build multiple distant bases connected by trains.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Yet another modpack I play with friend, so it should be multiplayer compatible. The intention is to save vanilla vibes with QOL changes, also adding more logistic options, wood to oil processing and uranium rework.
Collections of mods with tweaks to make them work together.
Have friends and family? Tired of them playing without you? Get Companionship! This mod makes playing on your map/server a pain if you do it alone! When just a single player is on the map/server, the game slows down to painfully slow speed until more people join. Once a second player joins the map/server, the game returns to normal speed! Also allows players to select their desired game speed (once there are enough companions). The game will then go at the speed of the slowest desired...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Set the world-gen resource options more precisely than the vanilla game's controls permit.
Mods introducing new content into the game.
Mods introducing new content into the game.
Re-adds the machine gun and flamethrower to tanks if not found.
Small changes concerning balance, gameplay, or graphics.