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Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Translation for the Planet-Mod Cubium by AnotherZach. Deutsche Übersetzung der Planeten-Mod Cubium von AnotherZach.
Translations for other mods.
Ever wonder what happens when your friends tell you they want to suffer on factorio? Well... This is it. A puesdo-random collection of mods created with absolutely no thought processes involved.
Collections of mods with tweaks to make them work together.
Makes the 'bob-hardened-bile' entity deconstructible. No other changes.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod adds the productivity bonus research from Space Age to Base 2.0 Factorio. It includes infinite productivity researches for LDS, Plstic, CPUs, Rocket Fuel, Rocket Parts, and Steel Plates. All exponential research costs are unchanged from Space Age. Research productivity is not included.
Small changes concerning balance, gameplay, or graphics.
Randomly plays sounds of your choice. Great for trolling. Destruction alert, discord ping, realistic knocking, smoke alarm chirp, whispering. Customizeable timings.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Removes the AAI iron electric pole from the game to encourage the use of the other poles instead.
Small changes concerning balance, gameplay, or graphics.
Disable all vehicles particles when they are destroyed to reduce the update time.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Beacons are affected by their own modules. Fully configurable settings. Doing fork because mod author was absent
Mods introducing new content into the game.
Просто бур чтобы не было запары с выставлением буров, и не будет оставлять маленькие точки из руд по карте
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds pentapod biolabs to Gleba, removing Captivity requirements. Runs on nutrients by default. Because Nauvis is icky.
Mods introducing new content into the game.
Allow you to view the properties of the surface, without turning to factoriopedia. Maybe useful when other mods change the surface property at run time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.