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Sorts and organizes the crafting menu and fixes some locals to be more consistent. Currently support for ExtendedAngel, Angel's Bio Processing, Avatars, Bob's Gems from Bob's Metals, Chemicals and Intermediates, Taterjr Space Station, ExtraBobs!, Angels Smelting Train, RampantArsenal, Endgame Combat and more.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds more mod settings to the Load-Furn-2 mod and adds an integration with Bob's Logistics. Adds optional logic to drive smelts speeds for each furnace. Adds a new speedy Steel recipe from Coal and Iron. Loaders (if enabled in the base mod) now run at Belt Speeds set by Bob's Logistic mod settings and their recipes are found in the same group as Belts.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds Black Ruber Belts versions of Bob's Logistics belts
Small changes concerning balance, gameplay, or graphics.
This mod reverses changes made by Bob's Logistics which make Requester Chests a much easier research technology than in Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Science pack recipies now really require the full usage of the bobs and angel mods. All relevant bob angel items/liquids/gases are now part of the science pack recipies.
Small changes concerning balance, gameplay, or graphics.
Introduces intuitive and efficiently organized crafting menu groups to avoid searching similiar stuff in different menu categories. Mostly relevant for Bob+Angel players.
Small changes concerning balance, gameplay, or graphics.
Graphics update for Bob's mods. Revamp of the original ShinyBobs but graphic changes only
Small changes concerning balance, gameplay, or graphics.
Replaces wood in bobs logistics with iron plates. Requires Bob's logistics and library mod.
Small changes concerning balance, gameplay, or graphics.
Replaces wood with cellulose in the production of gunpowder.
Small changes concerning balance, gameplay, or graphics.
Re-Enables the Copper and Stone pipe recipes when using Bob's Logistics with AAI Industry and/or Krastorio2.
Small changes concerning balance, gameplay, or graphics.
(Fork of 500 Bot Start) Start with power armor, personal roboports, construction robots, portable fusion reactors, batteries, and more. Krastorio 2 gives fuel. Bob's Warfare gives better armor, logistics gives fusion powered robots, personal equipment upgrades the module.
Small changes concerning balance, gameplay, or graphics.
Adds settings to the game to lower the speed at which Bob's greenhouse produces wood, with an optional setting to allow you to lower the power usage by the same amount. If you don't change the settings, it will default at original speed and power usage.
Small changes concerning balance, gameplay, or graphics.
An extension from “Schall Belt Configuration”. Supports mod “Bob's Logistics”. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
This mod changes recipes and tech dependencies for logistics from UltimateBelts mod in order to be compatible and balanced when playing on Bobs&Angels. Technology icons were also added.
Small changes concerning balance, gameplay, or graphics.
Bringing Krastorio 2's grids to Bob's Logistics' trains.
Small changes concerning balance, gameplay, or graphics.
Adds powerbars from Artisanal Reskins to burner and gray tiered items. Compatible with Bobs and Angels, same as Artisanal. Also compatibile with Miniloaders and Vanilla Loaders, when Artisanal Reskins: Compatibility is enabled.
Small changes concerning balance, gameplay, or graphics.
Some of the new sound effects come with 0.18 are horrendous, so I reverted them back to the old ones. Optionally supports bob's mods. Mod settings allow customization. Also added optional new laser beam sound effects.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.