Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
A somewhat simple overhaul mod, extending the burner phase and much more
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds a minimum size for the equipment grid so it is always visible with custom GUI scale.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Time split provides an overlay during gameplay that shows time progress for specific events. It can show time difference between a previous run for each event (e.g. unlocking a technology). Please note though that enabling mods disables achievements on Steam, and the particular time achievements are also disabled locally.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Your base is an extradimensional tank. Staying still is dangerous. Nothing will stop you.
Scenarios, maps, and puzzles.
This mod changes research requirement amounts to prioritize a certain science pack instead of requiring the same amounts of each pack.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
A competitive science usage mod that tracks science packs used and awards points for them.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds stacking for intermediate products introduced in MomoTweak.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Patches all map presets (except default). The following settings are modified: - Disable cliffs - Disable enemies - Enable research queue
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.