Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
This mod was written specifically for Alt-F4 #13. It mimics Factorio 0.11 to run an old One Rocket Defense Per Minute megabase built by DaveMcW. Caution: using this mod on other saves will confuse your inserters, and maybe some other things!
Mod for compatibility. This mod is a part of a modpack. Standalone use is not supported.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds hotkeys to craft items from your cursor or your quickbar. Republished für Factorio 1.1 This mod is DISCONTIUED. I have merged all crafting mods into one single mod. Please use the successor [Crafting Tools](https://mods.factorio.com/mod/Kux-CraftingTools)
Adds a Statue. Commemorate great achievements of Ggong-C. 조형물을 추가합니다. 꽁씨의 위대함을 온 세상에 널리 알립시다.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Quake II pain sound pack. No sounds included! You need the original Quake 2 compact disc. WARNING additional actions required! Read the included readme.md in the mod archive
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a bunch of new items and tweaks to the vanilla game, including more advanced repair packs, nuclear rebalance and roboport / logistics extensions. Tweaked spidertron grid size and Power Armor MK3 are planned.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Custom craftbook with only hand-crafting possible recipes that can additionally be filtered to reduce clutter.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A set of small tweaks for the base game and other mods by Winkrometer. Reduces flash brightness from nuclear (atomic) bombs and other nukes. Adds technology for more Bob's Enemies' alien artifact recipes.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Translations for other mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.