Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes planet progression order. Now you have to go to Pelagos before Gleba
Small changes concerning balance, gameplay, or graphics.
This mod changes the base game entities graphics to an ASCII style!
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
'Twas the night before Cogmas, and all through the house... Not a creature was stirring, except for your mouse.
Mods introducing new content into the game.
Makes fusion require tritium from nuclear power. Compatible with Plutonium Power. Fusion Power cell has higher fuel value to compensate
Mods introducing new content into the game.
Control the spoiling rate of agriculture science packs. Default is 25% of vanilla spoiling rate, configurable from 1% to 1000%.
Mods introducing new content into the game.
Mods introducing new content into the game.
Set of mods I recomend If you like ships, Pelagos and probably asked me for mods to play
Collections of mods with tweaks to make them work together.
Increases the speed of mining drills to make the progression feel more impactful.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Replaces the default train engine sound with the custom track '天真的橡皮'.
Mods introducing new content into the game.
Adds the "undisclosed" track from FFF-406 to Aquilo's soundtrack pool, fixing the most egregious issue with Space Age and restoring balance to the space-time continuum.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a draggable toggle button that allows you to turn autosort on and off. Nothing fancy here, I just hated going into the menu and flipping this setting off and on, when sometimes I like to organize things logically in my inventory and sometimes I have too much to organize. For this to work you need to disable 'Always keep player's main inventory sorted' in the settings>interface
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mid and late-game techs for teleportation devices. Adds beacons which allow teleportation between them, and equipment that allows teleporting to a selected tile using a remote. Both methods require power proportional to the distance traveled. Original by Apriori, updated to 0.17+ by Silari. Rebalanced by Giz: default energy cost+, buffer increased, advanced teleportation tech removed (no personal teleporter).
Mods introducing new content into the game.
Makes artillery harder to utilize. The primary change is it (and its ammunition) must be built on Vulcanus.
Mods introducing new content into the game.
Adds a small radio station for signal transmission similar to radar with a smaller footprint.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.