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Modifies the behaviour of thrown projectiles (grenade, cluster grenade, defender capsule, poison capsule, slowdown capsule, distractor, and destroyer) so that if you click outside the radius of the maximum range of the item it is thrown as far as possible in the direction of the cursor rather than not being launched at all. Should work for modded projectiles as well as long as they have a capsule_action type of "throw" and are of type "capsule" (not tested).
Small changes concerning balance, gameplay, or graphics.
Customize Inventory Size. Walking, Crafting, Mining speeds. Can be modified in-game.
Mods introducing new content into the game.
Adds lots of production achievements for those looking for endgame goals.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
For private server Storage tank volume to 50K to match 2.0 change to train fluid wagon. Stack size of landfill and wood are now 1k. If Waterfill installed, then stack size of that is 1K If SpaceAge, then stack sizes of various landfill type items is 1k.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
auto built entity, craft item, repair item, fill firearm, fill fuel. increase artillery, character, inserter, laboratory, mining bonus. start with radar, robot.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A small mod that makes almost empty pipes able to be replaced by other fluids when its no longer able to flow. Mostly useful for mixed liquid setups
Mods introducing new content into the game.
Mods introducing new content into the game.
Made this cheaty mod for my py run. but works with any modpack really. Make Electronics free.
Small changes concerning balance, gameplay, or graphics.
Small Modpack Centered around Biomass mod. There are no natural resources, can you launch a rocket made entirely out of biters? See Mod page for detailed info
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod gives the player avatar a sense of self-preservation that the player apparently lacks - when on railway tracks it will take fright and attempt to move out of the way of moving trains.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a cheap late-game infinite productivity boost for lazy people like me who don't want to build much.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes SE Delivery Cannons more functional without arbitrary and inconsistent restrictions. Allows all plate, ammo, magazine, shell, & circuit entities.
Small changes concerning balance, gameplay, or graphics.