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A mod that lets you plant trees! Simply drop a wood on the ground and come back later to find a fully grown tree!
Small changes concerning balance, gameplay, or graphics.
Compatibility patch for Water Well. Allows Water Well (by binbinhfr https://mods.factorio.com/mod/WaterWell) to be built in space
Small changes concerning balance, gameplay, or graphics.
Adds more recipes to Electromagnetic Plants: electric engines, robots, inserters, combinators, various military products.
Small changes concerning balance, gameplay, or graphics.
3.3.x ALL ZOOM FEATURES BACK (Factorio >=2.0.46 required) This mod allows to heavily customise the zooming behaviour. Running speed depends on zoom level. Zoom out to run faster, zoom in to run slower.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mining a corpse equips your armor first before trying to insert the other items.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Designed to make icons and recipes easier to distinguish for those with various forms of colorblindness.
Small changes concerning balance, gameplay, or graphics.
Minor aesthetic compatibility patch for Secretas/Frozeta and PlanetsLib, changing Frozeta to properly display as a moon with an orbit around Secretas, its parent planet.
Small changes concerning balance, gameplay, or graphics.
Dynamically depend recipes on base rail recipe, even if changed by another mod.
Small changes concerning balance, gameplay, or graphics.
Tints the spaceship and crash site debris to match the player's color.
Small changes concerning balance, gameplay, or graphics.
engineer gaming Adds the Engineer from Team Fortress 2 as a character skin. Ported animations and color mask included. Now supports Mech Armor!
Small changes concerning balance, gameplay, or graphics.
This mods adds a hotkey to initiate a short and a long honk. Supported are the vanilla car, tank and train as well as a couple mod vehicles. The trains honk on specific events too (adjustable).
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod is the opposite of "expensive" recipe and technology settings and reduces the prices of things in the "normal" price settings. Prices are reduced in the same ratio by which they would be increased with the "expensive" settings. Since the "expensive" technology recipes are the same as "normal", this mod simply reduces the technology costs by approximately 4, since the official Marathon settings use a technology price multiplier of 4.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Ability to customize the performance of your robots/roboports, such as speed, range, battery size, construction/logistic zone size and more. Setting to enable quick start mode.
Small changes concerning balance, gameplay, or graphics.