Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

mesa realism

by mete

An attempt to make the game more realistic by a bad programmer.

Overhaul
5 months ago
1.1
71

Quack Alert


Replace your noisy and stress-provoking alert sound with a nice quack! 🐀

Tweaks
2 months ago
1.1
71

Beekeeping_for_starspace


Get metals from bees! Breed and use genetic mutation to create massive insect swarms. Production lines start from honey bees, and slowly become ores. The mod is designed to be very dynamic, and it will search for all mineable ores in your mod list. Goes well with angels and seablock. Graphics courtesy of kaueNP.

12 days ago
1.1
71
Utilities
2 years ago
0.18 - 1.1
70

High Drain v1.1


Idle energy usage will be 10 percents of active energy usage, the factor can be changed [[reupload]]

2 years ago
1.1
70

Electric Trains Redux Japanese

by motoki

Add Japanese to 'Electric Trains Redux'

1 year, 2 months ago
1.1
70

Remove Military Technologies


Disable all military technologies from vanilla. Some technologies are left because they can be used out of combat. It's possible to play with this mod and evolution disabled, it's kind of balanced. Compatible with Pyanodon. NOT compatible with Krastorio.

Content
9 months ago
1.1
70
Combat

Viktorious Modpack

by Sadawys

Modpack for encapsulating the mods which are used for private sessions with Viktor If you search complete modpacks look at: https://mods.factorio.com/mod/singleplayer_extreme_modpack https://mods.factorio.com/mod/multiplayer_extreme_modpack https://mods.factorio.com/mod/exploration_extreme_modpack

Mod packs
a month ago
1.1
70
Combat Enemies Environment

Player Collision


Configure the player's collision hitbox. Defaults to half of vanilla.

Tweaks
6 months ago
1.1
70
Transportation Cheats

Ben's tweaks to SE


Small changes about to landfills to make you bigger progres in build your base

3 months ago
1.1
70

Highpower Nuclear Heat to Steam System

by camyono

This modification aims to enhance the power output of a nuclear reactor through the utilization of a heater and turbine. However, it is currently in the early stages of development. Changelog: 0.1.1 - Extended Summary, new thumbnail 0.1.0 - Init

Content
2 months ago
1.1
70
Power

DARK:Storage Energistics


This mod makes it possible to transit items via the circuit network using energy.

Content
a month ago
1.1
70
Logistics Logistic network Circuit network Storage

Web Statistics in JSON


Create statistic files in JSON format which can be analysed

Utilities
2 years ago
1.1
69

Nerfed Land-Mines


Nerfes Land-Mines to be lined up with the strength of other military.

Tweaks
2 years ago
1.1
69

Random Space Modpack


A random collection of mods

Mod packs
1 year, 10 months ago
1.1
69

All Minable - Updated


All intermediaries items are the remains of an ancient alien civilization, which was extinguished from the planet billions of years ago. They are buried and scattered across the map. Now with all fluids too. - ALL CREDIT TO DellAqulla

1 year, 4 months ago
1.1
69

Careful Driver


Encourages players to be careful drivers via negative reinforcement.

Content
8 months ago
1.1
69
Transportation
Utilities
5 months ago
1.1
69
Circuit network

PvP rebalance for wasteland by ZwerOxotnik


Adds full fire resistance for mines, construction robots, trains, rails, pipes, turrets, poles. Lowers attack range for worms. Improves resistance for some things, increases health for players and vehicles. Changes attack range for some stuff. Cannon shells deal 4 times more damage. Flamethrowers consumes 3 times more. Lamps consume 60W. Mines line up with its grid. Nerfs cluster grenades. Data-driven scripts

Tweaks
3 months ago
1.1
69
Combat Enemies

Compat Cannon Turret / Krastorio2


Makes the Cannon Turret magazines match the range of Krastorio2's Cannon Ammo

Tweaks
a month ago
1.1
69
Combat