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Yuoki's trains are beautiful, but their recipes are overly complex and annoying to craft. This mod simplifies them.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Adds one item to each science pack recipe making them slightly more complex.
Small changes concerning balance, gameplay, or graphics.
Reskins the vanilla circuits to more detailed versions. Original art by OnyxPrj_Art, prepared for Factorio by Jewels.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Freezes belt animations for people who get migraines or suffer sensory overload, like in autism
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Steam thermo barrels. 15c, 165c and 500c steam can now be barrelled.
Mods introducing new content into the game.
Mods introducing new content into the game.
Evolution depends on players, research with different accounting, teams, destroyed buildings, launched rockets. There are settings. Compatible with any PvP scenario. UPS friendly. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Would you like to know more? Same as Arachnids Faction but with little more Space Exploration compatibility.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Provides a GUI to calculate the necessary resources for crafting a batch of a product
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Select items on the quickbar multiple times to get different items, e.g. yellow belt -> red belt -> blue belt. Also, for space exploration mod, automatically swap out the quick bar when entering/leaving space (can be disabled in settings).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A control.lua script that will display how long a player has been gone from a multiplayer game. From the games perspective.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Shuffles around progression of technology, so more useful tech such as logistics is available earlier. Designed to cause less logistic redesigns & headaches for people who have already played K2SE. Supports K2 & Insectitronics
Small changes concerning balance, gameplay, or graphics.