Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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New cannon: Alpha Cannon. Long range, high damage, low rate of fire. Now avaible from the start. Needs bullets only.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a faster long handed inserter and also a filter version
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A pumpjack which extract oil from the depths of the planet, made from the BinbinHfr mod : https://mods.factorio.com/mods/binbinhfr/WaterWell
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds a translation from English to Japanese for Angel's mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A mod that changes the solar panel to produce 5MW. Also accumulator input modified to 3MW and output modified to 5MW.
Mods introducing new content into the game.
Nuclear powered robots that don't need to recharge. Fork of Fusion Robots by Mindmix
Mods introducing new content into the game.
Just 2 buttons to zoom extra wide or close, further than actual gui limits ! And a ALT-Z hotkey to direct zoom out.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds technologies for increasing operation, build, item drop, item pickup, loot pickup, and mine distances.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Process crude oil into a single product in specialized refineries. (Updated July 2018 for the latest 0.16.x)
Mods introducing new content into the game.
Adds illicit drug manufacture: Bozuco and cocaine production on a grand scale is possible with the lastest Factorio DrugLab equipment. More information: http://www.resourceaddiction.com/factorio-druglab/
Large total conversion mods.
Adds a few tiers of underground belt/pipe that can go much farther than standard underground belts/pipes, and charges the player a number of belts/pipes based on the distance between the entrance and exit belt/pipe. When used with Bob's Logistics, it will apply these same effects to it's underground belts.
Mods introducing new content into the game.
1 Coal to 50 coals. 1 Coal to 50 raw woods. 1 Coal to 50 iron-ore. 1 Coal to 50 copper-ore. 1 Coal to 50 uranium-ore. 1 Coal to 50 stones. 1 Coal to 2000 crude-oil. 1 Coal to 5000 water
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.