Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
A tiny electric pole intended for automatic construction where poles are placed every tile.
Mods introducing new content into the game.
Just set a filter on a loader and need to toggle its direction to clear the items? no longer.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds Smelteries and casting machines, Intended to replace the need for massive furnace Stacks
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This mod adds new science packs. Science unlock requries 100 each of the previous sciences, including vanilla sciences. The new pack production recipes are random.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Encourages diverse manufacturing builds by overhauling how inserters interact with crafting machines. This mod is in early development. New versions may rearrange recipe layouts, causing your factories to no longer be correct.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Relocate the shipwreck and player spawn position alongside with it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Auto pauses the game when all players are AFK for N minutes
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a version of Martincitopants' Space Modpack created by Mr Fibbles with some included QoL mods that we enjoy
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
A mod that adds a Gui that allows input of item names and amount to give/remove with auto complete when clicking on a suggested item
Mods introducing new content into the game.