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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Cycle Quality (Alt + Scroll) works on blueprints and planners via a temporary clipboard.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
I can't believe only uranium was the only thing that has Kovarex Enrichment Process! This makes every item have only a 5% chance to output what you want, instead creating a useless variant of the item. You can use the new Burner Centrifuge building to enrich the useless items into functional items... once you get a large enough catalyst... Currently skips science, modules, and military recipes because they aren't in the item group. Don't worry, this mod is still miserable.
Small changes concerning balance, gameplay, or graphics.
Mod for Factorio adding two new Bacteria to the game by genetically mutating the iron and copper bacteria on Gleba: Wood and Stone Bacteria
Mods introducing new content into the game.
Bring combat robotics into the space age! Each type of capsule is now unlocked on one of the inner planets, and has been tweaked to align better with its planet of origin and its name.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Yo, skibidi friend, listen to this Ohio level skibidi mod for Factoriyoho. It's like total brainrot in a game. You got a factory full of different stuff and skibidi byproducts, like, totally mind-blowing. But don't worry, gyatt it's not like you have 10 different stuff to think about, it's just one big chaos! And you thought vanilla was already difficult, but this mod takes it to the next Ohio level. Try it out and have some skibidi fun!
Translations for other mods.
The Balance Crafting Mod is designed to enhance your Factorio gameplay by providing balanced crafting recipes and stack sizes for various items. This mod allows you to adjust the output and stack size multipliers for key crafting items, ensuring a more streamlined and efficient production process.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a resizable display that can generate every single possible factory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Progressively increases difficulty by increasing science cost each time a technology is unlocked. Multiple settings to control which technologies affect the cost curve by how much. Allows science multipliers exceeding 1000x.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Change requirement of heating tower to be available on nauvis without gleba.
Small changes concerning balance, gameplay, or graphics.
When landing on Vulcanus, you actually land on the territory of a dead demolisher!
Mods introducing new content into the game.
This adds a longer underground pipe. Also adds settings to adjust the price multiplier of the longer underground pipe.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.