Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Deconstruct buildings in a sensible way This allows all selected buildings to be deconstructed by construction bots. Use Ctrl-Shift-D to enable the newly introduced sensible deconstruction planner. ALPHA-version - Additional testing and feedback appreciated.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
A mod that turns leftover iron ore into burnable iron dust and briquettes.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Change your rockets look to a selection of alternative rockets, some of which are works of art, some of which are memes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Play as a group, isolated on different planets, sharing research. Mod of Planet Picker. Play any planet as a start, with multiplayer. Intended for at least one player on each planet. Restructured some techs to require certain planet sciences, and uses parallel labs to link research across different planets.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Roam your rail network by generating random temporary stops in your train's schedule.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Evolution equals percentage of researched technologies / total technologies.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Makes trip to shattered planet take 100k kilometers, the proportion of asteroids is unchanged
Small changes concerning balance, gameplay, or graphics.
The mod allows you to automatically place ghost tiles under buildings and on any surface. You can flexibly customize what type of ground coverage will be under what types of buildings, using a constant combinator.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Lets you play Space Age music everywhere, with Space Age present but not enabled.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically builds or removes blueprint / deconstruction / ghosts near the player. It has the same behaviour like you would do yourself mining or removing things. Also supports deconstruction which will mine mineable things to your inventory. Deconsturctions works on everything which is markable.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
NoEggs is a extremely simple mod that someone asked me to make on the fly. All it does is remove eggs from the productivity-module-3 recipe and replaces them with carbon fiber. Additionally, it edits the research tree so that the altered recipe fits in.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.