Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Nuclear Furnace with nuclear fuel makes smelting much faster; the mod adds special "burnt extractor inserter" for removing "used up uranium fuel cell" from this furnace.
Mods introducing new content into the game.
QoL and advanced functionality for players using trains for transport, including improved destination selection dialog and automated train calling.
Mods introducing new content into the game.
This mod increases the base bot speed so it is no so tedious to wait for them to build stuff.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Run lua commands without losing achievements. Now remembers input-script. "game.player" works. By default opens with CONTROL + RIGHTBRACKET. Execute last input-script with CONTROL + ENTER (keybindings configurable).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod add 3 tiers of infinite fuel, every tier can be disabled and more is coming... compatible with krastorio 2 vehicle
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod is a copy of the mod Beautiful Bridge Railway by author kapaer. The only differences are that here curved rails can't be placed on water and when placing straight bridges there is a maximum bridge length. This maximum bridge length is 20 tiles by default but can be changed to any other number.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mod pack for better UPS, FPS etc. Download this modpack via the game.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Port to 1.1.x of Malcolm Cooks' AdvancedRadar mod. Radar with greater range, speed, and power consumption.
Mods introducing new content into the game.
ν©ν λ¦¬μ€ λͺ¨λ νκΈν νλ‘μ νΈμ λλ€. Korean localization mod for Some mods for Factorio. If your mod needs Korean locale file, contact me. Discussion and E-mail.
Small changes concerning balance, gameplay, or graphics.
Removes the restrictions on productivity modules in beacons and allows those modules to affect ALL recipes. Also provides settings to change vanilla beacon stats. All features can be disabled individually - no forced side effects.
Small changes concerning balance, gameplay, or graphics.
Start with a special starter armor, which offers no protection, but includes exosceletons, robo ports, a fusion reactor and batteries. You also get 100 special (fast) starter construction bots and a few other basic starter items.
Mods introducing new content into the game.