Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Translations for other mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Explore underground caverns, but beware what other creatures lurk in the dark. Bring some lights... and some guns
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Simply has every currently available non-train vehicle mod on the mod portal as a forced requirement. Glorified shortcut to quickly enable all of these vehicle mods (mainly used for compatibility testing). Excludes King Jo's vehicles for brevity (making another mod for those)
Collections of mods with tweaks to make them work together.
A fork of outdated Tarawind Beacons mod, which added 7 tiers of powerful beacons that accept productivity and Quality modules. Now craftable in Electromagnetic Plant
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Factorio mod adding simple configuration options to inserters.
Small changes concerning balance, gameplay, or graphics.
Embrace the Journey, Not Just the Destination, Rediscover the joy of railroading in Factorio with Slow and Steady. This mod transforms your train experience, focusing on realism and immersion, Locomotives Now heavier, more powerful, and resilient, but with a more realistic top speed that emphasizes the journey over rapid transportation.
Mods introducing new content into the game.
The biters are endless. Fortunately, you start on a moat but you'll need to expand soon. Nauvis becomes more engaging by making the biters a constant challenge. You won't be able to wipe them out, so you'll just have to live with them.
Small changes concerning balance, gameplay, or graphics.
Player mod for my other music mods that adds songs to the Game Ambient music or to the Programmable Speaker or both, depending on your settings. With settings to choose which songs are added or not.
Mods introducing new content into the game.
An addon mod for RampantArsenal that makes turrets, walls, and construction robots immune to poison damage. Intended for use with Dectorio and AAI Industry, but does not require them.
Small changes concerning balance, gameplay, or graphics.
Find that damn last worm on a planet with Space Exploration. (Open crude UI with Ctrl+P)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Minor fixes when Krastorio2, Space Exploration and Nuclear Fuel are used together
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Modpack for convenient loading of mods by Earendel. This mod does nothing on its own.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.