Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Displays signals as progressbar for current and desired quantities. Can be used to check throughput at specific locations in the factory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes Advanced Furnaces' Oven prototype and First generation ovens to need the fast inserters from bob's logistics instead of express inserters. Best used with Space Exploration to allow advanced furnaces before rocket and space science.
Small changes concerning balance, gameplay, or graphics.
Multiplayer mod that creates teams that dedicated to each kind of power source in Factorio.
Large total conversion mods.
Translations for other mods.
New eating sound effects from Minecraft! More audible and crunchy than vanilla Factorio!
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Configurable default behavior for temporary train stops.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Sells items via neutral force as AI to other forces (doesn't support auto prices) (set prices in neutral force to use it) [Free market] You can use https://mods.factorio.com/mod/trading_system instead.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Modified version of Endless resources with full yield, just added some other mod compatibility.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
It adds a lot of item and recipe pollution, pun intended.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Freezes belt animations for people who get migraines or suffer sensory overload, like in autism. Currently stops animating belts for splitters, transport belts, and underground belts. Based on Avongard's original (and purple_cpu_chip's 1.1 updated) belt animation freeze mod. Now updated for Factorio's 2.0 release in Oct 2024.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod makes train weight depend on cargo, realistically affects acceleration and braking.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Twerk electric priority. Tired of your mining drill slowing down making you running out of coal in a spiral of death ?
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.