Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Fluid signals can be found again in their "Fluids" tab
Small changes concerning balance, gameplay, or graphics.
Adds an Advanced Artillery Remote to the game that finds nearby spawners and worms and lays down an optimized set of artillery flares.
Mods introducing new content into the game.
Translations for other mods.
Change construction robotics to be a pre-oil technology. Recipes are adjusted to cost similar raw materials. Designed for use in high research multiplier runs.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Freezes belt animations for people who get migraines or suffer sensory overload, like in autism. Currently stops animating belts for splitters, transport belts, and underground belts. Based on Avongard's original (and purple_cpu_chip's 1.1 updated) belt animation freeze mod. Now updated for Factorio's 2.0 release in Oct 2024.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds custom chests and sediment extraction to the game. Please click the Mod Portal link so you know what you are getting into as well as submit input so we can get this mod the way you want it!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Original author: DellAquila. A mine that has a storage space to don't stop mining when you don't have space in the belt. Now with support for Bob Mining Drill
Mods introducing new content into the game.
Adds lead ore and plates to the base game as an early game resource. Lead is used in ammunition, pipes, batteries and a few other places. Compatible with RSO, Krastorio 2, Space Exploration and other mods. A standalone piece of BZ Mods. With graphics by snouz.
Mods introducing new content into the game.
Consume your excess power to make simpler production lines! Also included: INSERTERS!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
UPS friendly nuclear, achieved by converting a set of power plants into a single game entity. Removes all non-scalable calculations encountered by nuclear in a megabase; however, it still requires the ingredients, space, and fuel to use it.
Mods introducing new content into the game.
Adds more pipe connections to allow assemblers, chemical plants and refineries to pass through fluids, like electric miners do. Modified version based on EnigmaticAussies work, with configurations for SE entities added
Small changes concerning balance, gameplay, or graphics.
Xchos Coal Reactor, the Portable coal reactor generating energy for your suit
Mods introducing new content into the game.
Free (or restrict) the use of modules and (optionally) add in lots of new ones.
Collections of mods with tweaks to make them work together.
Don't want multiple sophisticated weapons, just want a powerful endgame weapon? Only the minigun was taken from the "akimbo" mod. Recipes and researches have been adapted. (Updated: Installation Error Solved)
Mods introducing new content into the game.
Replaces vanilla gun turret sounds with Korone's "Wan"! ターレットの物音は戌神ころねの「WAN」!
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Converts all possible entities like assemblers, refineries or chemical plants to a burner variant that requires fuel.
Mods introducing new content into the game.