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Small changes concerning balance, gameplay, or graphics.
Fix for space age / vanilla galore that re-adds circuits and copper cable to the electromagnetic plant if there's a conflict with another mod that removes it.
Small changes concerning balance, gameplay, or graphics.
Explore procedurally generated underground mines beneath ore patches! Fight biter-infested dark caverns, discover boss rooms with treasure, navigate poison gas chambers, and mine rich ore deposits with tiered underground miners. Features multi-level mines, dynamic biter waves, ambient cave sounds, vault rooms, and rare ore deposits. Each mine is a unique dungeon with organic cave layouts scaling in difficulty with distance from spawn.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Space platform start with more fundation 太空平台启动包带有更多太空平台基座
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Makes two changes to the tech tree to improve game flow. Epic quality is unlocked on Fulgora, while the Mech armor is unlocked on Gleba. The ingredients of the Mech armor recipe are changed accordingly.
Small changes concerning balance, gameplay, or graphics.
Allows metallic asteroid chunks to be processed into uranium, along with allowing all yields of the crushing to be configured, this probably could have gone in my oxide mod, as uranium ore is usually pitchblende (UO2), an oxide.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Check what your circuits are up to, by showing wire signals over programmable speakers
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Makes wall 2 times cheaper. Now the recipe outputs two walls instead of 1. mostly intended for deathworld / rampant. Optionally, you can scale military science cost.
Mods introducing new content into the game.
Adds a calculator source to Factory Palette. Quickly calculate mathematical expressions right from your search palette.
Mods introducing new content into the game.
Efficiency Modules add a small amount a small chance of better quality to offset the reduced quality from speed modules.
Small changes concerning balance, gameplay, or graphics.
Adds Utility Station MK2s which combine the properties of Roboports and Substations; and optionally Radars or Lightning Collectors.
Mods introducing new content into the game.