Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes base artillery shells weaker but cheaper and adds a new explosive artillery shell that is more powerful but more expensive.
Small changes concerning balance, gameplay, or graphics.
Ammo that take advantage of the new planets characteristics and material
Mods introducing new content into the game.
Dropping cargo from space to planets now require Cargo Pods which can be assembled, repaired and reused. Also your rocket will need a cargo pod.
Mods introducing new content into the game.
Large total conversion mods.
Roam your rail network by generating random temporary stops in your train's schedule.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod to simplify the Gleba biome by removing spoilage from most intermediate products (configurable) while retaining it for essential items. Also introduces new recipes to feed biter spawner and produce nutrients/spoilage.
Mods introducing new content into the game.
Sets the weight of atomic bombs to 10kg and the stack-size to 100 This allows a full stack to be transported to a space platform in a single rocket. Also reduces cost of uranium-235 to 1. Never run out of nukes again!
Small changes concerning balance, gameplay, or graphics.
Reduces the crafting cost of accumulators and adds a multiplier to increase output.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod allows you to adjust power density and weights, energy capacities,neighbor bonuses and power for nuclear-related items and reactors. It add some gameplay add-on too.
Small changes concerning balance, gameplay, or graphics.
A mod that turns leftover iron ore into burnable iron dust and briquettes.
Mods introducing new content into the game.
Changes Yumako and Jellynut Processing recipes to be deterministic. Optionally adds recipes for getting just seeds or byproducts alone.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
The mod allows you to automatically place ghost tiles under buildings and on any surface. You can flexibly customize what type of ground coverage will be under what types of buildings, using a constant combinator.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds bronze using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Replaces research completed sound with random swears to the player in Polish
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.