Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

King Jo's Watchtower


Adds a watchtower armed with a machingun.

Content
1 year, 2 months ago
1.1
6.01K
Combat

Factorio World


Mod that changes the world generation to be a real-world map. Two world maps to choose from: "Atlantic" and "Pacific".

Content
1 year, 11 months ago
0.14 - 1.1
5.94K
Environment

King Jo's Lamborghini Aventador


Adds the Lamborghini Aventador.

Content
2 years ago
1.0 - 1.1
5.94K
Transportation

Nuclear Robots Reboot


Nuclear powered robots that don't need to recharge.

Content
3 months ago
0.17 - 1.1
5.91K
Logistics

Nuclear Furnace


Nuclear Furnace with nuclear fuel makes smelting much faster; the mod adds special "burnt extractor inserter" for removing "used up uranium fuel cell" from this furnace.

Content
2 years ago
0.16 - 1.1
5.91K
Manufacturing

Deadlock's Stacking for Pyanodon


Adds belt compression for intermediate products introduced in Pyanodons Coal Processing, Pyanodons Fusion Energy, Pyanodons HighTech, Pyanodons Petroleum Handling and Pyanodons Alternative Energy.

Content
4 months ago
0.16 - 1.1
5.91K
Logistics

Instant Crafting Revived

by Thedms

Makes hand crafting instant, but not free.

Content
2 months ago
1.1
5.89K
Cheats

ModMash Splinter, Resources and Intermediates


Mod Mash Splinter for Ore Resources and Intermediates, adds ores, fluids and Intermediates used by other splinters

Content
1 year, 8 months ago
1.0 - 1.1
5.89K
Manufacturing

Additional Paste Settings (Fixed)


Adds additional paste settings for the game (shift+right click -> shift+left click), such as merging/combining requests at logistic chests, setting a fixed request multiplier, allow you to modify the 30 seconds vanilla behaviour and allow pasting from assemblers into inserters to set a condition on them. Now with "flying text" so you get a positive feed back

Content
4 months ago
1.1
5.78K
Logistic network

Extended Angels


Adds recipes and extra tiers of buildings to Angel's Refining, Petrochemical Processing, and Bioprocessing mods.

Content
4 months ago
0.16 - 1.1
5.76K
Manufacturing

SF advanced solar


Adds a larger, stronger solar panel and matching accumulator.

Content
10 months ago
1.0 - 1.1
5.75K
Power

PersonalTeleporter


This mod adds personal Teleaporter to the game. A lot of Thanks to iUltimateLP and his mod SimpleTeleporters for inspiration and for the use of His Code and graphics

Content
9 months ago
0.13 - 1.1
5.74K
Transportation

King's Turret Shields

by Kingdud

Forked from Turret-Shields by OwnlyMe. Cleaned up the code, removed a lot of options, internal tweaks to how power and damage affect the shield. Lightweight scripted shields with power consumption (configurable or researchable)

Content
1 year, 8 months ago
1.0 - 1.1
5.74K
Combat

Recursive Blueprints+

by FoxLBA

Automate blueprints to build a self-expanding factory. Fork of Recursive Blueprints with new small features: navigation through nested blueprint books, deployer logging and scanner upgrade.

Content
3 months ago
1.1
5.74K
Blueprints

Concentrated Solar Power


Using the heat of the sun to generate power.

Content
4 months ago
1.1
5.74K
Power

King's Nuclear Bots

by Kingdud

Nuclear powered robots that don't need to recharge. Forked from Buggi's Nuclear Bots and changed to have a more balanced formula, not have 3x the speed of normal bots, fire immunity, and some acid resistance for construction bots. Finally a use for all that Uranium that piles up! The recipie was scaled to require as much energy as a normal bot would use in 21 years - about the same time that a nuclear submarine reactor core lasts.

Content
2 years ago
0.17 - 1.1
5.71K
Logistic network

Water Placeable Lamps


Makes lamps and modded lamps placeable on water. Useful for Cargo Ships and Beautiful Bridge Railways/Schall Overseas Railway mods in conjunction with mods that alter brightness like Clockwork.

Content
1 year, 7 months ago
1.1
5.68K
Logistics

TerrainEvolution


Features: - Soil degradation/evolution - Floods - Drought - Fires - Fires burn the soil - Trees expantion - Trees evolution - Rotting trees - Weathering of cliffs - Dynamic daily cycle with presets, seasons - Hi Ripley - πŸ‡ΊπŸ‡¦

Content
1 year, 29 days ago
1.1
5.64K
Environment

Salt & Chlorine

by brevven

Adds salt, chlorine and more to the base game. Reworks advanced circuit production. Compatible with Krastorio 2 and Space Exploration. A standalone piece of BZ Mods.

Content
4 months ago
1.1
5.58K
Mining Fluids Manufacturing

Ironclad Gunboat and Mortar Turret


Adds a machine gun variant of Earendels Ironclad as well as a land-turret of the mortar that acts as a mid-game artillery alternative.

Content
1 year, 2 months ago
1.1
5.57K
Transportation