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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Feeling alone on Fulgora? Not anymore... This mod adds enemies on Fulgora
Mods introducing new content into the game.
This mod contains and integrates HD textures for the railway entities of the base game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Brings many new ores & minerals to games with Angel's Refining and Bob's Ores active.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod contains and integrates HD textures for the enemies of the base game. The Biter and Spitter HD textures are not included, because a graphical improvement is only noticeable with still standing behemoth enemies.
Small changes concerning balance, gameplay, or graphics.
Introduces a machine that can excavate tiles, extracting stone, and transforms them into water when the dug tile touches another water source. Supports all Vanilla Planets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod contains and integrates HD textures for the the decoratives of the base game.
Small changes concerning balance, gameplay, or graphics.
This mod contains and integrates HD textures for the elevated rails from the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
Visualize and plan your fluid network with color-coded pipes! Build with red, orange, yellow, green, blue, purple, pink, black, white and special optional colors for each fluid. Includes pipes, pipe-to-grounds, pumps, and storage tanks.
Small changes concerning balance, gameplay, or graphics.
Adds copies of electric poles, including modded ones, with integrated lamps.
Mods introducing new content into the game.
Move all recipes for AAI Programmable Vehicles and related structures to a dedicated crafting group/tab.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
A hybrid planet combining features of Nauvis and Gleba. Brave the dangerous swamp moon of Terra Palus; mine Palusium ore and use UV light to freeze those that would see you destroyed.
Mods introducing new content into the game.
Adds a Northrop B-2 Spirit Bomber. In combination with the AircraftRealism mod you will be able to fly above your enemies, dropping bombs on them. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage. This plane is a BOMBER. Use it only against ground targets as it deals NO anti air damage.
Mods introducing new content into the game.
Adds a new planet, Tenebris, a dark planet enshrouded in a thick acidic atmosphere. Fork of Big_J's Tenebris mod with several QOL features.
Mods introducing new content into the game.
Allows you to toggle "peaceful mode" at will. Please note that this mod is -not- tested with the new Space Age worlds. It may or may not work on them.
Mods introducing new content into the game.
Adds turrets covering most existing ammo. Currently includes: minigun turret, sniper turret, rocket turret, autocannon turret, cannon turrets, flamethrower turret - propane gas. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Mods introducing new content into the game.