Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Large total conversion mods.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Changes every vanilla science pack recipe to include 1 bottle of the previous science pack per bottle produced.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Replaces the vanilla train brake hissing sound with Michael Hendrik's critically acclaimed Tsssjjj!!! Oh and it adds green steel.
Mods introducing new content into the game.
Work in progress mod, but in a playable state with vanilla. Replaces vanilla ore patches with real counterparts (recipes and such may not be balanced properly yet) Ore ratios are fetched from http://webmineral.com Full compatibility with other ore mods will be added in an later update
Mods introducing new content into the game.
Scale up selected recipes used in vanilla games as science or frequently used. This reduces the machine cycles needed to craft the same item.
Small changes concerning balance, gameplay, or graphics.
Big Miners inspired on Total Annihilation metal extractors models, adds 3 tiers of massive miners that can mine entire ore spawns. Last update: 0.18.1 - Small Fixes/changes.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Extends the way circuits and solar panels are manufactured in a simple yet challenging way. All recipes are balanced and vanilla compatible.
Mods introducing new content into the game.
This mod makes hand crafting more convenient by adding the ability to demote, promote, and reset the crafting queue without overflowing your inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Make changes to any number of recipes, export/copy the exchange string, and paste it into the startup setting to see them take effect. (Ctrl + \)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod stretches out the burner phase and moves electricity to later in the game.
Large total conversion mods.
MrJakobLaichs planets mod. This mod adds planets and makes you mine/produce on said planets! Depends on and intended for usage in combination with: Pyanodons mods
Adds an additional recipe to make furnaces from stone bricks, rather than raw stone.
New items for the Beyond The Frontier Factorio Server.
Small changes concerning balance, gameplay, or graphics.
Rampant(and others) fix by problemlow. Originally by Yes-Man, his description was as follows: Craft and plant (blue-printable) tree saplings that grow into trees, and automate it with the Recursive Blueprints mod. This is an update of 'My Tree Mod' from SamuelCombrinck, which was inspired by 'Simple Saplings' made by hypermark which apparently was a fork of 'JJtJJs Tree Planting Mod'.
Mods introducing new content into the game.