Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Some of my own adjustments to SE, including new items, recipe alternatives, and compatibility tweaks
Small changes concerning balance, gameplay, or graphics.
Black Rubber Belts for Krastorio 2. Supports Black Rubber Belts startup options.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Reduces animations to allow people with small computers to enjoy large modpacks! (Languages: English, Deutsch, 日本語)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
The Katherine of Sky Technical Terms mod that renames all the things with the KoS technical term.
Small changes concerning balance, gameplay, or graphics.
Customize the infinite research cost scaling formulas and how they interact with the technology price multiplier.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Replaces wood with cellulose in the production of gunpowder.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Helps prevent the game from becoming unwinnable or where progress is near-impossible due to having enemies grow faster than you can keep up. Clamps evolution factor based on your progress through the game, but does not otherwise modify how it behaves, leaving a mostly-vanilla behavior.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Angry Biters will make all units and turrets (worms in vanilla) enrage once they hit 50% hp. An enraged unit runs twice as fast, attacks twice as fast, regenerates health twice as fast, and pursues its target four times as far. An enraged turret attacks twice as fast and twice as far. Should play nice with other mods that either tweak vanilla enemies or add new ones entirely, but if it doesn't please let me know!
Small changes concerning balance, gameplay, or graphics.
Allows to adjust length of the day and choose brightness and color of the night, zoom-to-map, night-vision and so on. (This is a purely graphical change which does not affect the game mechanics.) By default it is set to dark night, green nightvision and desaturated zoom-to-map. "Factory moves fast, growth and maintenance required, nature does not let."
Small changes concerning balance, gameplay, or graphics.
Adds a new technology that adds re-add's the 1:1 ratio's from vanilla. Unlocked with Production Science. Has startup option to unlock this from the beginning. Mod is intended to keep the early game like Krastorio, but the space phase more like Space Exploration and Vanilla. Can be used with just Krastorio, or with Krastorio and Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adjusts the bolter Ammo to be usable by any Turret that is part of the ammo-turret prototype
Small changes concerning balance, gameplay, or graphics.