Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
This mod adds Akimbo Weapons. It also adds a Minigun for the Late Game. Every Weapon needs to be first researched. The Minigun is based on Mete´s Minigun.
Mods introducing new content into the game.
Boosts automatic firing range of vanilla artillery turrets and wagons to match manual firing range.
Mods introducing new content into the game.
Your Roboport comes with a big pole that connects energy directly to another Roboport with his max area. No more putting big poles between Roboports.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds higher teir energy storage and satelites which use that storage. Allows Nuclear Energy to be a viable sole-source production method for energy.
Mods introducing new content into the game.
Accelerate progressively when starting to run: useful when your max speed is high due to exoskeletons and concrete, and you want to precisely position your character.
Mods introducing new content into the game.
Mark ore with the Peppermint tool and construction bots will start mining it. Or enable Nougat Mining mode and it'll happen automatically!
Mods introducing new content into the game.
New furnaces, fitted for loaders using; the smelting speed is the same as transport belt; supports standard (yellow), fast and express belts and loaders.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
The void miners mod adds in a whole new way to create resources on a small or large scale, enabling you to thrive on no resource/resource striken or island maps. Through the power of electricity, you can fabricate basic resources with ever faster and more capable machines.
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes maximum lengths of underground pipes and belts configurable.
Mods introducing new content into the game.
This mod adds a upgraded electric mining drill. It's twice as fast and offers one extra module slot, but creates twice the amount pollution. Consumes more electric energy and is expensive to craft.
Mods introducing new content into the game.
Mods introducing new content into the game.
A BIG CIRCUIT FACTORY that create a lot of Circuits per minute. It has 18x18 and came with 30 loaders to seems like an inline factory. Can make 8 full belts of eletronic circuit. Build Advanced Circuits and Processing Units too. Now you can blueprint them
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds options for experimental stacking enhancements for Deadlock's Stacking Beltboxes - stacking for science, direct smelting of stacks
Mods introducing new content into the game.
Allows to adjust roboport construction/logistics bot ranges via Mod Settings menu. Default ranges are 25 for logistic robots (displayed as 50x50 on roboport) and 55 for construction (110x110). Check tooltips on Mod Settings for more information.
Mods introducing new content into the game.
Mod adds: 25mm cannon for vehicles. New tank with a lot of weapons. New turrets: vulcan (20mm turret), vulcan mk2. Equipment for tank. New weapons: 20mm submachine gun. Lot options for game. Work with bob's mods and etc. Good game!
Mods introducing new content into the game.