Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Personal expansion to available recipes in the foundy and EM plant, as well as new recipes for casting various items.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Automates research. Toggle GUI with Shift+T (customizable). Modified balance calculation
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Balances flamethrowers. Flamethrowers deal considerably less damage, but will hit enemies much more reliably without dragging behind them. Fluid consumption is increased. Heavy and light oil give much better damage buffs. Everything is configurable, including range and firing arc size.
Small changes concerning balance, gameplay, or graphics.
Ah, the magic of game logic—your backpack can hold not just hundreds of tons of item, neatly stacked to the moon and back. Who needs rockets when you've got inventory Tetris? your inventory is the true tool of space exploration. now we can see it.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Dropped cargo picked up by personal roboports no longer ends up in the player's inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This enables dynamic naming of train stops, using the one or both circuit signals.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
'Hi! Lea! Hi!' Changes player character to Lea from Crosscode. Standard or Recolorable hair options. Supports Mech Armor. Requires character selector mod.
Small changes concerning balance, gameplay, or graphics.
Mod that remove ground heavy oil patches and add offshore heavy oil instead in order to add more reasons to use Cargo Ships on Arig
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Advanced logistics network for managing resources across planets and space platforms in Factorio Space Age.
Mods introducing new content into the game.
Translations for other mods.
Adds many new bacteria types (fx. sulfur, tungsten, and more), and the ability to slowly modify them into another type.
Mods introducing new content into the game.