Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
For The Emperor! Adss 5 bolter weapons and 6 bolt types.
Mods introducing new content into the game.
Adds a hotkey to highlight unconnected undergound pipes/belts near the player.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A BIG FURNACE that create a lot of plates per minute. It has 18x18 and came with 16 loaders to seems like an inline furnace. Can make 8 full belts of Plates. Only Vanilla items, now you can blueprint them. 18K iron plates per minute.
Mods introducing new content into the game.
Adds buildings that automatically collect items on ground. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds various artillery shells. Currently includes cluster artillery shell, napalm artillery shell, poison artillery shell, atomic artillery shell, mine scattering artillery shells (of various land mines). (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Español, Русский)
Mods introducing new content into the game.
Various tweaks used on Sufficient Velocity community server
Collections of mods with tweaks to make them work together.
Enables hidden cheat items Infinity Chest, Infinity Pipe, Electric Interface and Player Port.
Small changes concerning balance, gameplay, or graphics.
An extension for Earendel's Text Plates. Adds plastic plates (white and player-coloured) and more with the original Text Plates font. Based on Deadlock's More Text Plates mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hides the minimap when hovering over certain entities so that the side-panel doesn't disappear off the edge of the screen.
Small changes concerning balance, gameplay, or graphics.
DO NOT have LTN Combinator installed. Fixed for Factorio version 0.18.27 and above. Adds a new type of Constant Combinators to the game. They come with a custom GUI to ease the control of LTN signals. Original by Dockmeister.
Mods introducing new content into the game.
Mods introducing new content into the game.