Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Use a quantum hammer to smash atomic nuclei into their component particals then reform into useful resources.
Mods introducing new content into the game.
Relocate the shipwreck and player spawn position alongside with it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
fork, Adds technology to research entity ghosts at the beginning of the game. Very useful, if you wanna know right from the get-go what the biters broke, or when playing with Bot-Start or something similar. entity ghost research @ red science original mod: https://mods.factorio.com/mod/early_entity_ghosts
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Large total conversion mods.
Advanced nuclear enrichment facility with risk management system. Features nuclear accidents, radioactive waste processing, and safety modules. Master nuclear energy through strategic risk management and technological progression.
Mods introducing new content into the game.
Adds Liquid Nuclear Rocket Fuel to Space Exploration. **IMPORTANT:** This mod requires manual editing of Space Exploration's `spaceship.lua` file to work properly. Without these modifications, nuclear fuel will NOT work. See the full installation instructions in the online mod portal for detailed step-by-step guidance (3 simple code changes).
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Demolishers drop scales, used to craft big miners. Combine with a demolisher breeding mod and start farming demolishers.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod allows headless server owners to keep their bases protected and producing items whilst there are no players online by pausing biter AI.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tweaks recycler recipes to always output full stacks. Works with mods that alter or add new recipes.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This sets landfill stack to 1k from vanilla's 100 to allow easier covering of large bodies of water with land.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod reskins the poison capsule to look like a tasty drink. Drink it. You want to drink it. Drink it now.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Fourth Floor: Tools, Guns, Keys To Super Weapons: A prototype Halo installation can be found orbiting Fulgora, as well as the predictable "Super Weapon" scales of consequences.
Mods introducing new content into the game.