Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

SimpleLogistics


Changes the "Logistic System" research to not require utility science.

Content
2 years ago
0.16 - 1.1
443
Logistic network

Increased Rates (Upadated 1.1)

by ribase

Increases ingame rates for research, mining and crafting. Pollution emissions can also be changed.

Tweaks
2 years ago
1.1
443

DyWorld Chemical Recycling

by Dysoch

DyWorld Chemical Recycling, which recycles ingredients into their components based on their chemical formula. Other mods can add recycling for this. Information can be found on the mod portal for this mod. This mod does NOT require DyWorld-Dynamics, but DyWorld-Dynamics is greatly enhanced by this mod (as is this mod)

Utilities
1 year, 10 months ago
1.1
443

Attention Indicator


Share player selection and "opened" activity to other players. (ALT-MODE VIEW or change setting so it is all the time)

Utilities
1 year, 3 months ago
1.1
443

Train Energy Distribution

by Robokat

Allows trains to evenly distribute energy between batteries within their grids. Quick mod made within two hours by request of a friend.

Content
2 years ago
1.1
442
Trains

1stone1brick

by meifray

make stone to brick is 1 to 1,just like other ore

Tweaks
1 year, 7 months ago
1.1
442
Manufacturing

Handy Hands (Refactored)


Based off the mod `https://mods.factorio.com/mod/HandyHands` by Qon, but will hopefully not hit UPS so hard. Only one player is processed per nth_tick (60 ticks per scan, see startup setting). By default 5 items will be crafted at a time (can be changed in player settings)

Utilities
4 months ago
1.1
442

Map Cleanup - Unused Chunk Removal rework - aka Oarc's Regrowth


Monitors map chunks during player activity and map generation. Deletes unused chunks at a configurable interval. Intended to help keep map size down in multiplayer.

Utilities
2 years ago
1.1
441

MadClown01's Science - No cobalt plates


Alters some recipes in MadClown01's Science to use cobalt steel plates instead of cobalt plates.

1 year, 4 months ago
1.1
441

Classic Factorio Basic Oil Processing


Reverts oil changes and the affected techs and recipes to the way they were before 0.17.60, allowing Basic Oil Processing to output all 3 fluid products, with the difference between Basic and Advanced being the output ratios (Advanced favors Petroleum Gas while Basic is more balanced). Includes optional settings to piecemeal disable the tech reversions.

Tweaks
1 year, 2 months ago
0.17 - 1.1
440
Fluids Manufacturing

Eradicator's Belt Planner (Beta)


Multi-line and backwards-building capable belt builder with live preview. Languages: English

Utilities
1 year, 11 months ago
1.1
440

Krastorio2: HR Storage

by RedRafe

Changes the low-resolution graphics of storages to be the high-resolution version instead.

Tweaks
5 months ago
1.1
440
Storage

Spidertron Leg Count

by jeff.s

Why should Spidertron have 8 legs? You can customize the number with this mod (affects ALL spidertrons). IMPORTANT: Due to a base game bug, Factorio will crash if you change this and then load a save that already has a spidertron on the ground. To work around it for now: Pick up your spidertron(s), save, change this value in mod settings and restart game, and put them back down.

Tweaks
2 years ago
1.0 - 1.1
439

Rivens Train Routes


This mod adds routes that are shared among trains. (youtube demo included)

Tweaks
2 years ago
0.16 - 1.1
438
Trains

Sky Wave Defense 3


This mod is derived from the official WaveDefense scenario mode. Get funding to upgrade technology by killing biters. It is a new fork of a mod made by Lunzir.

Content
1 year, 4 months ago
1.1
438
Combat

Research Fog


Hides all unavailable research, letting you discover your game step by step. Also fixes science pack dependencies.

1 year, 2 months ago
1.1
438

no empty barrel


no empty barrel

13 days ago
1.0 - 1.1
437

Steam and Burner Filter Update


Adds Steam Filter Inserter, Steam Stack Inserter, Steam Stack Filter Inserter, plus, Burner Stack Inserter, Burner Stack Filter Inserter. If Burner Filter Inserter mod is active will update it to Bob's Mod updates for the basic Burner Filter Graphics not properly done. Uses graphics from Bob's Logistics/base game/any other mod that modifies inserter that this extends from. Requires: Factorio, Bob's Logistics mod by Bobingabout Optionally: Burner Filter Inserter by V453000

Content
7 months ago
1.1
437
Logistics

Dog Mod


Adds a dog to Factorio. Currently he runs around, barks, attacks enemies, and has a small inventory. Planning to make him do basic construction / resupply tasks. The goal is to make him speed up the early game and ease early game annoyances. Also planning to make him upgradable by giving him his own power vest, so he can be helpful in the later game.

Tweaks
2 years ago
1.1
437

Pollution Solutions Fix - Personal Fork


New ways to turn pollution into a tool. Fork for personal purposes, tweaked equipment, odd mod compats, deconstruction function forcefully removed.

Content
9 months ago
1.1
437
Combat