Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Allows drawing properly-directed belts like tiles. Draw belts with a single drag! There is a tutorial in scenarios or watch a video about the belt brush. Maintainers: Dimava and ZwerOxotnik
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Π‘ΠΎΠ΄Π΅ΡΠΆΠΈΡ Π²ΡΠ΅ ΠΏΠ΅ΡΠ΅Π²ΠΎΠ΄Ρ ΠΏΠΎΠΏΡΠ»ΡΡΠ½ΡΡ ΠΈ ΠΈΠ·Π²Π΅ΡΡΠ½ΡΡ Π°Π²ΡΠΎΡΠΎΠ² ΠΌΠΎΠ΄ΠΈΡΠΈΠΊΠ°ΡΠΈΠΉ Π½Π° ΡΡΡΡΠΊΠΎΠΌ ΡΠ·ΡΠΊΠ΅. ΠΠ΅ΡΠ΅Π²ΠΎΠ΄ΠΈΡΡΡ Π°Π±ΡΠΎΠ»ΡΡΠ½ΠΎ Π²ΡΠ΅ ,ΠΎΡ ΠΎΠΏΠΈΡΠ°Π½ΠΈΡ ΠΌΠΎΠ΄Π° Π² ΡΠΏΠΈΡΠΊΠ΅ ΠΌΠΎΠ΄ΠΎΠ² Π΄ΠΎ Π²ΠΊΠ»Π°Π΄ΠΊΠΈ "ΡΠΎΠ²Π΅ΡΡ ΠΈ ΠΏΠΎΠ΄ΡΠΊΠ°Π·ΠΊΠΈ"ΠΈΠ³ΡΡ. ΠΡΡΠΏΠ½ΡΠ΅ ΠΌΠΎΠ΄ΠΈΡΠΈΠΊΠ°ΡΠΈΠΈ ΠΏΠΎΠ΄ΠΎΠ±Π½ΡΠ΅ ΠΠΎΠ±Π°ΠΌ,ΠΠ½Π³Π΅Π»Π°ΠΌ ΠΈ ΠΏΡΠΎΡΠΈΠΌ,Π±ΡΠ΄ΡΡ ΡΠ΄Π΅Π»Π°Π½Ρ ΠΎΡΠ΄Π΅Π»ΡΠ½ΡΠΌ Π΄ΠΎΠΏΠΎΠ»Π½Π΅Π½ΠΈΠ΅ΠΌ. ΠΠ΅ΡΠΈΠΎΠ΄ΠΈΡΠ΅ΡΠΊΠΈ ΠΈΡΠΏΡΠ°Π²Π»ΡΡΡΡΡ ΠΈ Π΄ΠΎΠ±Π°Π²Π»ΡΡΡΡΡ ΠΏΠ΅ΡΠ΅Π²ΠΎΠ΄Ρ ΡΠ°Π·Π½ΡΡ ΠΌΠΎΠ΄ΠΈΡΠΈΠΊΠ°ΡΠΈΠΉ. ΠΠ°Ρ ΠΎΠ΄ΠΈΡΠ΅ Π½Π° ΡΠ°ΠΉΡ ΡΠ°ΠΊΡΠΎΡΠΈΠΎ ΠΌΠΎΠ΄Ρ ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΎΠ±ΡΡΠΆΠ΄Π΅Π½ΠΈΠ΅ , Π΅ΡΠ»ΠΈ Π²Π°ΠΌ ΠΈΠ½ΡΠ΅ΡΠ΅ΡΠ΅Π½ ΠΊΠ°ΠΊΠΎΠΉ Π»ΠΈΠ±ΠΎ ΠΏΠ΅ΡΠ΅Π²ΠΎΠ΄ ΠΌΠΎΠ΄Π° ΠΈΠ»ΠΈ Π²Ρ ΡΡΠΈΡΠ°Π΅ΡΠ΅ ΡΡΠΎ Π³Π΄Π΅ ΡΠΎ Π½ΡΠΆΠ½ΠΎ ΠΈΡΠΏΡΠ°Π²ΠΈΡΡ ΠΏΠ΅ΡΠ΅Π²ΠΎΠ΄.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod allows you to collect and view information related to your game. This mod is based on the informatron mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
* Snipping: Screenshots a selected area, similar to programs like the Windows Snipping Tool or Flameshot. * Timelapse: Automatically does screenshots of the whole base in set minute intervals. Written to be performance friendly. Aims to be your do-it-all toolkit for screenshots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes the long inserters and more inserters tier 2 researches from Bob's Adjustable Inserters line up with Logistics 2 instead of logistics 3, as at logistics 3 it is no longer needed. Report bugs on the mod portal. This is my first mod, so expect bugs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scales pollution in the map view based on the amount of pollution in the most-polluted chunk.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tired of accidentally replacing underground-belts and splitters with transport-belts? Then this small mod is for you. When activated they can't fast-replace each other anymore. For a safer bus building. For Vanilla and for Bob's basic, green and purple belt stuff.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Configurable buttons for different game speeds and Auto Speed Change when crafting or mining. Based on TimeButtons by darius456
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds mining drones and mining depots. Fork of Klonan's original mod. Rebalanced, increasing pollution to be in line with electric miners.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Pump anywhere allows offshore pumps to be placed anywhere. This allows the creation of water well pumps without the use of landfill. Added support for Angels seafloor-pump's
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Ever wondered where an item is being produced, or which chest it's stored in? Wonder no more. Pressing a hotkey (default ctrl+w) brings up a UI to help you find machines producing a certain recipe, or containers storing an item. Recently updated for 1.1.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Copy pasting assembler settings will also paste pipe direction. An improvement of the mod by IronCartographer
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Pasting a recipe to an assembler copies the source assembler's direction.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a shortcut (Alt-W) for giving free wires, repeat presses cycle between wire types. Placing wires no longer consumes the item.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.