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Improves fluid handling by scaling and compressing all fluid values by a factor of 10 to solve pipe throughput issues. Does not affect the game balance, just a QoL feature.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Plasma ducts, for more flexible fusion setups and mods that use fusion plasma, now in HD!
Mods introducing new content into the game.
[Warning (!): Mod is still under development, and is not intended for a long game] This mod adds hunger and ways to produce foods and drinks. From grown foods can be obtained effect capsules.
Mods introducing new content into the game.
Re-Enables the Copper and Stone pipe recipes when using Bob's Logistics with AAI Industry and/or Krastorio2.
Small changes concerning balance, gameplay, or graphics.
Overhauls nauvis generation into a world of vast continents separated by oceans. Oil and uranium now appear as offshore deposits instead of traditional patches. These can be extracted using oil rigs.
Small changes concerning balance, gameplay, or graphics.
Increases the amount of Uranium-238 used in several recipes because there is always too much of it. Option to require boron rods in nuclear fuel cells. IRL boron is extracted from sea water so this is replicated here. Boron rods are used to moderate nuclear fission in reactors.
Mods introducing new content into the game.
Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain
Small changes concerning balance, gameplay, or graphics.
This mod provides additional language support for the Factorio Admin Command Center mod.
Translations for other mods.
Adds glass, sand and (optional) clay. Minerals are produced as a by-product from pulverising rocks into sand. Option for borosilicate glass (aka Pyrex) if QuirkyCat Boron is installed. Clay is used to make bricks and pipes. Many recipes are modified to use plain glass or borosilicate glass, clay and minerals. Glass, sand, clay and minerals are used in other several other mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Get rid of excess fluids by dumping them into the ocean. Get rid of items by dilluting them in water, creating waste water. Offshore dump can be placed into any ocean or on a space platform.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds more fluid barrels. Every fluid that didn't have a barrel recipe now has one. Wanna barrel steam? Go ahead! How about lava? Or even plasma!? Don't ask me how to get it in the barrel, I just make the recipes.
Small changes concerning balance, gameplay, or graphics.
Advanced Fluid Handling recipes are too complicated. Reduce intermediates, use normal pipes.
Mods introducing new content into the game.
Adds recipies and technology unlocks to Voidcraft so it can work with various planet mods.
Mods introducing new content into the game.
Quickly find items or fluids in your factory with vim-like shortcuts. Hover any item and press <*> to jump to next. Or press <Shift-F> to open the GUI and select an item to find. Use <N> or the GUI slider to cycle through the results. Find placed items, items in chests, or items dropped on the ground, etc. See results highlighted in-game and marked on the map. Search by planet or space platform. See a directing arrow and distance away for items on the same surface.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Use special blueprint-like item to relocate oil patches so that they are being placed in a custom-sized grid for handy pumping. Also oil patches in newly generated chunks are being reorganized automatically (adjustable through the mods settings menu)! Angel's fissure and natural gas are supported. Select an area with patches to snap them to a grid. Shift+select a point to set a custom grid center. Shift+select an area with patches to move them to the custom grid center.
Mods introducing new content into the game.