Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Time Played Tracker adds a handy ⏱ button that opens a sidebar showing each player’s total session, active and AFK time (tracking from installation onward) right inside the game—no console required.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a 2x1 (wide) armor equipment item that allows your power armor to wirelessly charge equipment from your factory's power network when you are standing within a power pole's range, similar to how Icarus from Dyson Sphere Program charges. Has an optional "cheat" mode.
Mods introducing new content into the game.
Adds recipes to upgrade the electric stone and steel furnace to their better variants
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod allows you to reduce the inventory size of various containers to a desired value. Inventory size can be adjusted in the mod settings and can be reduced but not increased. Reducing inventory size can help improve UPS. Support mod: AAI Container, Bob's Logistic, Krastorio2, Warehousing, Exotic Industries: Containers, Angel's Industries, Angel's Addons - Storage Options, Pyanodons Industry
Mods introducing new content into the game.
This mod adds the command /repair, which allows an admin to repair entities or revive entity-ghosts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Nuclear bomb Strike on Your Charactor Dies. Eliminate Everything w/o Corpse! Developer is not responsible for saveloss etc.. Please BACKUP SAVEFILE Before Use this MOD
Mods introducing new content into the game.
Realistic ruins and crash sites, updated to Factorio 2.0
Mods introducing new content into the game.
Original by GNeutrality. Super-lightweight access to hidden creative items in freeplay. Adds an infinity pipe to the player's starting items and/or adds a recipe to craft them for free.
Mods introducing new content into the game.
Increases the number of robot charging points in roboports from 4 to 16.
Small changes concerning balance, gameplay, or graphics.
Enables the usage of circuit wires on the long space pipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
An add-on for Dark Matter Replicators which causes replicators to require tenemut and the output product in order to duplicate it. Requires Dark Matter Replicators or one of its ports to function!
Mods introducing new content into the game.
Copies entities for bases that created via EasyAPI from "dummy" surface. Use command: /change-DBase
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Tweaks to re-spawning get given; ammo / guns / armor if you have made enough already. Also allow changing corpse decay timing for players / biters since they are also death related.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.