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Makes nuclear fuel, and some other uranium-related item production a bit more complex and immersive.
Mods introducing new content into the game.
Mods introducing new content into the game.
Changes how land and water are generated. Highly customizable. Small patches by Kabury for 2.0
Mods introducing new content into the game.
Mods introducing new content into the game.
Advanced logistics network for managing resources across planets and space platforms in Factorio Space Age.
Mods introducing new content into the game.
Adds technology for Early-mech-armor with a 5x5 inventory grid with ability to Fly.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows you to preheat the Water with an Efficiency greater than 100% using the free Energy of the Atmosphere. Reduces the Coal input per PowerOutput and Increases Nuclear Reactor Output. Sprites are from Krastorio2.
Mods introducing new content into the game.
forked, drones die after 30 mins. Adds mining drones and mining depots original mod: https://mods.factorio.com/mod/Mining_Drones
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds resource patches you can directly mine science packs out of.
Mods introducing new content into the game.
Cheater! Now in Factorio 2.0. Based on mod by Mxlppxl. https://mods.factorio.com/mod/Super_Bus_Cheat
Mods introducing new content into the game.
A fork of ClyppyClipClip's Laser turret 2 mod for my SE playtrough. Adds tier 2 laser turret + research. More granular settings were added - all in all stack size, range, damage modifier and energy consumption are customisable - and the recipe is modified to use some advanced SE materials. SE is added as a dependency.
Mods introducing new content into the game.
A breakthrough technology for plasma manipulation using magnetic fields. It enables the creation of generators that accelerate ionized gas to extreme speeds, releasing colossal energy. Significantly more efficient than nuclear reactors.The name in the files is reactor-m
Mods introducing new content into the game.
Adds a new building, the AI core. Accumulates a bonus to research productivity over time as long as it is powered.
Mods introducing new content into the game.
Adds laser fence posts and gates that are completely invincible and block all enemy projectiles.
Mods introducing new content into the game.
Adds a steam locomotive which uses IR3 steam cells to run
Mods introducing new content into the game.
Good news to announce! Coop-Secure-Spawn-Areas is now pretty stable on multiplayer sessions! It's still work-in-progress, but you are now able to create forces, join them and set the diplomancy of those forces. You are also able to clone the spawn starting area, but it's ugly atm. This mod creates teams and also modifies the map to have separated secure starting spawn areas. Think of each Base for each Team. Enjoy and have fun!
Mods introducing new content into the game.
A simple weather system mod for adding rain and lightning to planets with some tweaks for realism and balancing.
Mods introducing new content into the game.
Mods introducing new content into the game.