Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Converts Stone (Chalcopyrite) with the help of water to 17,3% Copper Ore, 15,25% Iron Ore, 17,45% Sulfur and 50% Stone. Keep in mind, that you have to deal with the sulfuric waste water. This mod is very helpfull in Bob's and Angel's mod, where you have many stones when mining ores. Thanks to DellAquila for delivering most of the code with his mods.
0.0.9 版本较为完善了,有建议请到模组页面留言。 汉化了【Mobile Factory 移动工厂】大型MOD,第一次汉化,尽量做好。 描述不准确的地方会慢慢修正的。 这个MOD允许你制造坦克作为移动工厂,在坦克内部的空间里面可以运用新的科技物品交互存储物品或流体,制造新的装备。 适合想把家背在身上到处探险的人。
Mod that changes the world generation to be a real-world map. This mod only overrides the generated tiles. Ore, biters, trees and other entities will still be randomly generated.
Increases both the recharge speed and energy flow rate of roboports.
Allows you to set a desired hand crafting multiplier for your player.
A set of random formula and item conversion are added to make py series mod easier, and the function of auxiliary random property is added without changing the original difficulty. 增加了一组随机配方和物品转换来使得py系列mod显得更容易,在不改变原有难度的基础上增加的辅助随机性质的功能
All chests are twice bigger (slots amount is four times bigger), thanks PyroFire for idea
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod features five extra tiers of electric miners which have reduced pollution production, but outputs a new fluid called "<ore-name> dust cloud" which can be turned into an item called "<ore-name> dust" and that can be used as a regular ore, but recipes that require the ore take 5 times as much dust as the ore variant. You produce the dust in a chemical plant with water and dust cloud. The mod has a few settings for each miner: mining speed, power usage, pollution, health and dust cloud production, the first 5 are startup settings whilst the last is a map setting, there's also two more map settings which define the speed at which a miner gets updated (Leave them default if you don't want lag)
Mods introducing new content into the game.
Changes some recipes for better compatibility between the Krastorio 2 and Nuclear Fuel mods.
This mod allows Bob's pure water to be converted to vanilla water.
Mods introducing new content into the game.
Disables everything except for the Exoskeleton and Fusion Reactor MK2 in Daniel Solyom's Advanced Equipment mod.
Mods introducing new content into the game.