Found 2844 mods

Carbon fiber for LDS

Adds a carbon fiber as ingredient for LDS
a month ago
0.17
41

Nuclear Satellites

Alters the recipe of Satellites to require a Radioisotope Thermoelectric Generator, created from Uranium Fuel Cells. Intended to make the 0.15 nuclear content feel more integrated into the main game.
a month ago
0.16 - 0.18
40

ZZZSolutions

Mod modifier(experminal). Read description first... AAA and ZZZ Solutions are mods with the intent of debugging, fixing compatibility issues and or possibly enhancing. They need to work in tandem as one will add missing data to mods that other mods fail to check for and the other will revert then apply fixes or enhancements. These mods should not be Optional or Required these are for debugging and or just make it work. This mod will be improved over time but I am well aware it cause issues on its own no need report. Description in ZZZ will be updated if and when enhancements are implemented.
3 months ago
0.17
40

TheDestroyer19's Kitchen Sink

An assortment of things I created to learn how to mod factorio. Currently adds bigger boxes and modular vehicles.
4 months ago
0.17
40

Unit Control - Unit Collector

by steinio
Adds a collector tool for Klonan's Unit Control mod to collect selected units back into player's inventory.
a month ago
0.17
39

Randomize items

by erst
Randomly shuffles all item names and icons.
6 months ago
0.17
39

item-entity-collision-box-and-mask-remover

by mulark
A mod that zeros the collision box and removes the collision mask from item entities. Not intended for normal gameplay.
a month ago
0.17 - 0.18
38

ukezi's inserter speed change

by ukezi
Changes speed of inserters. Long and short burner inserters from 0.6 to 0.84 rotations/s and inserters from 0.84 to 1.2 rotations/s
3 months ago
0.17
38

Xander(2.X) and SpaceExt compatibility improvements

by Ragu777
all spaceX components need high tier Xander items, and rework ftl research with new science pack like in improved ftl
2 months ago
0.17
38

MultiplayerEnemyMod

This mod changes biter behaviour, used in OARC Maps.
3 months ago
0.17
38

Spider Train

Adds graphical spider legs to train wagons.
2 months ago
0.17
37

Oil to Peut

by Droplul
Recipe for chemical plant. Same as refinery but separate fluid production to give more control over output.
11 days ago
0.17 - 0.18
37

Flare Stack/Methane Processing Patch

by SirTony
A compatibility patch to make the flare stack and gas vent from GotLag's Flare Stack mod work with Pithlit's Methane Processing.
a month ago
0.17
37

No Flame Sound For Worm Turrets

Removes the flamethrower sound effect from small worm turret firing, and any other worms if added
a month ago
0.17 - 0.18
37

Xander(2.X) and Rampant compatability improvements

by Ragu777
change for resistance for Xander walls and armors to match rampant enemy damage types
2 months ago
0.17
36

Example: entity-with-tags

by mrvn
Example code for entity-with-tags in blueprints.
5 months ago
0.17
36

Fishtorio

Changes all recipes to require 1 fish as an ingredient. How are you supposed to get the fish? That's, like, not my problem. This is a joke mod.
a month ago
0.17 - 0.18
36

Stone Processor

This is a work in progress mod for washing stone into iron and copper. Finally another use for all of that excess stone!
3 days ago
0.17
35

item-entity-collision-box-remover

by mulark
A mod that zeros the collision box from item entities. Not intended for normal gameplay.
a month ago
0.17 - 0.18
35

Ice Ore compress

Adds recipes to compress and decompress Ice-Ore
a month ago
0.17
34