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Small changes concerning balance, gameplay, or graphics.
Beacons are affected by their own modules. Fully configurable settings.
Small changes concerning balance, gameplay, or graphics.
Hides stuff from Editor Extensions, while keeping them available in the editor and testing worlds. For when you want to play a normal game, but still want to have EE installed, without it distracting you.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds new, larger variants of drills that are equivalent to multiple of their smaller counterparts.
Mods introducing new content into the game.
This mod notifies you when your trains are stuck, because they're blocking each other.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Balanced Cannon Turret. 60° angle of fire, minimum range 5 (tiles), range 30, cooldown 90 ticks, damage modifier 1.0, HP 1500. Credit and thanks to Touhma and Reckless for previous work and inspiration. Original was: https://forums.factorio.com/viewtopic.php?t=14957
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds infinite productivity research for intermediates and other useful ingredients not covered by existing vanilla, Space Age, or modded productivity researches. Adds Space Age productivity techs to the vanilla base game where missing. Extends base game level-capped technologies to infinity.
Small changes concerning balance, gameplay, or graphics.
You have salvaged a manual emergency generator from your spacecraft. Perfect timing to get cranky! (Languages : English, Deutsch, 日本語) (Contains extensive code comments for aspiring modders.)
Mods introducing new content into the game.
Fresh water, anywhere you want. But ACTUALLY anywhere you want.
Mods introducing new content into the game.
Cheaper processing unit, 20x electronic circuit (green) -> 10x green, 10s -> 5s
Small changes concerning balance, gameplay, or graphics.
Reach for the skies! Adds a postgame infinite technology with infinite tiers of belt stacking. Requires a mod that adds stack inserters, such as the Space Age DLC or the Stack Inserters mod.
Mods introducing new content into the game.
这个是我做的 Pyanodon 模组 + 辅助模组 + 其他模组整合包。 QQ交流群:970188596。
Collections of mods with tweaks to make them work together.
移除太空时代新增实体的激光抗性,让激光再次伟大! Remove laser damage resistances . Make laser turrent great again! (Values are settable)
Small changes concerning balance, gameplay, or graphics.
Resizes the electric furnace entity and sprite to be 2 by 2.
Small changes concerning balance, gameplay, or graphics.
Are you tired of needing a microscope to view modules in ALT-mode? Annoyed that the modules clip into other alt mode icons? Installed a """balanced""" mod that adds 100s of module slots? Big Beautiful Module Icons automatically rescales and repositions module icon alt-mode draw specifications with sensible defaults.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Fork of Talandar Fork of Long Range Delivery Drones made by Klonan created to fix few bugs by Talandar and work with aircraft carrier by peterwolf.pl
Mods introducing new content into the game.
Simplifies complicated, many-unit circuits that check if a condition is fulfilled by replacing them with a single entity.
Mods introducing new content into the game.