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Hi! We meet again, just call me Yvonne! - Yvonne from Arknights Endfield as a player skin in Factorio. Code based on TF2 Engineer mod by Dank Hank. Yvonne model animated and rendered by CPU-BlackHeart (AKA Skewer).
Small changes concerning balance, gameplay, or graphics.
Logistic robots are available from the start. Adds a new tier of steam-powered robots for the early game, and several new tiers for later.
Mods introducing new content into the game.
100x smelting for iron&copper ores and stone - 10x converting for all oil based recipes
Mods introducing new content into the game.
Adds tools to debug combinator contraptions. Pause and simulate each step individually.
Mods introducing new content into the game.
Reduces clutter in the crafting menu by hiding recipes that aren't craftable by hand.
Small changes concerning balance, gameplay, or graphics.
Explore the derelict fulgoran ringworld of Ribbonia, an artificial planet where spatial reasoning and creativity are the key to your survival. Can you handle C.H.A.R.L.E.S., the crazed and lonely AI? Discover Fulgoran crafting techniques involving molten plastic and fusion plasma and dive into pure Factorio nostalgia on Ribbonia. Ribbonia minimally affects the vanilla game and can be added to existing saves.
Mods introducing new content into the game.
Cheaper recipes for factorissimo 2 (notnotmelon fork), this is a fork that makes SE mods optional dependent
Small changes concerning balance, gameplay, or graphics.
Sniper Rifle - Dominate the battlefield with long-range precision weaponry!
Mods introducing new content into the game.
Dubbed Mad-Faxtorio by Galdoc, This mod adds the SA-mauler (a tracked car inspired by MadMax, named by Stringweasel). Equipped with a machine gun and a flamethrower and a customizable grid. Stock looking sprites, my closest so far!
Mods introducing new content into the game.
Original (non fork) mod at: https://mods.factorio.com/mod/botsbotsbots. Forked and updated version of https://mods.factorio.com/mod/botsbotsbotsfork. Logistic robots are available from the start. Adds a new tier of steam-powered robots for the early game, and several new tiers for later.
Mods introducing new content into the game.
Fork of Primitive Foundry from Pyro93735. Adds a primitive foundry without productivity bonus that only requires logistics science to research. Intended for inclusion with challenge mod packs such as starting on Vulcanus with Any Planet Start or Planet Picker.
Mods introducing new content into the game.
Fixes the "recipe clutter" by unlocking fluid barreling only when you actually have the fluid. Perfect for a cleaner crafting menu and a smoother learning curve for new players. **Works with modded fluids**.
Small changes concerning balance, gameplay, or graphics.
Simple mod to break from the monotony of beacons arrays. Beacons now have a 7x7 supply area and 8 module slots, but cannot be stacked.
Small changes concerning balance, gameplay, or graphics.
Follow an item as it's processed, like in the Factorio trailer. Spiritual successor to DaveMcW's Item Cam
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds molten stone, casting stone brick and casting rail recipe to the foundry
Small changes concerning balance, gameplay, or graphics.
Allows receiving free samples of the items in each of the unlocked recipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Fork of Intercontinental Rocketry Settings allow you to specify the how many copies of each planet you want (up to 20 copies of the original planet) Also includes support for some modded planets (for additional mod support please open a discussion) Sales pitch - Every planet in Space Age, generates additional subplanets, allowing you to start fresh with any planet at any time.
Mods introducing new content into the game.