Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Uses the fluids from 'Pressurized fluids' and creates barrels recipes for them.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Korean localization mod for Pyanodons Mods. If your mod needs Korean locale file, contact me. Discussion and E-mail Pyanodons 모드의 한글화 모드입니다.
Translations for other mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows to adjust length of the day and choose brightness and color of the night, zoom-to-map, night-vision and so on. (This is a purely graphical change which does not affect the game mechanics.) By default it is set to dark night, green nightvision and desaturated zoom-to-map. "Factory moves fast, growth and maintenance required, nature does not let."
Small changes concerning balance, gameplay, or graphics.
German Locale for Space Exploration mod. As long as Earendel doesn't implement it, this mod will stay up. If they want it to be taken down, I'm doing it.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Comprehensive HUD system with toggleable displays for day/night cycles, biter evolution, production rates with interactive graphs, and automatic bottleneck detection. Click any item for detailed analysis with historical charts. Customize your interface with only the information you need!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Switch between pre-defined sets of quick bar pages with a single keypress (Ctrl+Q), keeping your hotbar clean and context-appropriate. 2-Layout mode (default): alternates between two full sets of 4 bars (pages 1–4 and 5–8), giving you 8 accessible quick bar pages instantly. 3-Layout mode: one bar stays anchored to a fixed page (perfect for universal items like roboports or repair packs), while the other 3 rows cycle through three rotating sets — giving access to all 10 quick bar pages.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
What if assemblers only assembled? This is an overhaul mod that introduces interesting production chains and design choices. New ores, new concepts, new assemblers, new intermediates -- and new challenges to overcome.
Large total conversion mods.
Adjustable inserters without the kitchen sink: Enables rotating the pickup point by 90°; dropping items on the far or near side of a parallel belt; and dropping them left or right onto a perpendicular belt. No research, no GUI, no complications.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
For your Energy needs, FE-Energy is to help you electrify your factories super fast with steam, nuclear or solar!
Mods introducing new content into the game.
Large total conversion mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Every launched rocket increases solar panel efficiency, 10% of base efficiency for each rocket
Mods introducing new content into the game.
Solar Array Wings for your space stations! Save on foundations, and use S.A.W.s for your Nauvis Science factory today! (Delicate when hit by asteroids, we take no liability to placement choices by user)
Mods introducing new content into the game.