Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
TREES ARE THE NEW ENEMY no 1! Enable mod to disable the spawning of enemy bases and trees on NEWLY GENERATED chunks. Disable mod to restore previous behavior. This way you can go mega without having to use lua commands (=losing achievements) or restart the game and can actually kill all enemies. WARNING: Usually the game generates a few more chunks than what the player sees and enemies may already have been generated and exist on chunks not yet discovered by the player and may expand.
Small changes concerning balance, gameplay, or graphics.
Adds necessary science pack technology connections and trims all unnecessary connections for a cleaner looking tech tree. Great for mods like MSP and Science Pack Galore, especially when combined with other mods.
Small changes concerning balance, gameplay, or graphics.
Your barreling doesn't need empty barrels. Original by DellAquila, I just ported it to 1.1.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Reskins mining drones with ore harvesters from CnC, Red Alert, Tiberium Dawn for MD2R. You can freely enable or disable this mod as it's only a cosmetic change, everything will work the same anyway. Graphics from C&C Harvesters mod by Daikael, but I also reworked it.
Mods introducing new content into the game.
Work in Progress! This Mod adds more Solar Panel and Accumulator's
Mods introducing new content into the game.
Changes how land and water are generated. Highly customizable.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
You will have to pay for territory in this planet! Each terrain lot has a price you have to pay in items. Compatible with other mods that creates teams forces for pvp/pve. Now with terrain dispute.
Mods introducing new content into the game.
A bunch of qol improvements to SE belts, like se-underground length is now 10, lowered craftings time and quick replace.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a tesla turret, a shotgun turret, and an Incendiary shell ammo type for shotguns
Mods introducing new content into the game.
Works with any chest. Customizable, plain. More fair market with players than "Black Market". Use cases: Multiplayer trading; bottomless storage; cross-surface transportation; AI trading using extensions; Quantum Resource Distribution ("Global Network") Has much better performance than previous version and "Memory Storage" mod and works with any mod. Less cheaty version: https://mods.factorio.com/mod/free-market
Mods introducing new content into the game.
Makes mining drones look like a small version of the miner from AAI vehicles.
Small changes concerning balance, gameplay, or graphics.
Allows all modules to be used anywhere. No more "it's not an intermediate product".
Small changes concerning balance, gameplay, or graphics.
Re-themes artillery as Holiday Gift Delivery, and it's packed with holiday cheer to share with all your biter friends
Small changes concerning balance, gameplay, or graphics.
Placeable shallow water. This mod allows the placement of water just like landfill.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod revisits the early game of Factorio and pushes the electrification a bit further back by extending the Burner-Stage and inserting a new stage: Steam-Stage (buildings will be powered by steam).
Mods introducing new content into the game.
Fixes Compatibility with Advanced Furnaces 2 mod when played with Space Exploration mod
Small changes concerning balance, gameplay, or graphics.
Fixes some compatibility issues between the 'Hovercrafts' mod and other mods. Also adds an option to enable collisions with trains. Incompatibility fix with Space Exploration + (Transport Drones or Mining Drones). Are there other incompatibilities you'd like to see addressed? Start a discussion!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.