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Grenade launcher with various ammunition types and available as hand weapon, turret, spidertron, tank and armor equipment. Some of all ammunition: Frag, Armor-piercing, Cluster, Acidic, Plasma, Thermobaric, Incendiary, High-Explosive, Plutonium etc.
Mods introducing new content into the game.
UPS-friendly megabases, Space Age Enhanced, Multiplayer Maps Two modes: Vanilla+ (refined classic) or Space Age+ (easier planetary challenges) Regular PHI-CL VP or SAP server hosted on APERX
Mods introducing new content into the game.
Mods introducing new content into the game.
Tesla coil based military applications: 2 types of turrets, a tank and related technologies. All in one, integrated into 'Space Age' DLC
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds a bulldozer for flattening forests and rocks. Using the 'weapon' gives its engine a speed boost. This is for not getting stuck.
Mods introducing new content into the game.
Adds in a way to clear pollution using a water filter technique.
Small changes concerning balance, gameplay, or graphics.
This mod introduces the Phoenix, a mythical creature with stunning animations. The Phoenix is a flying biter that attacks with a powerful flame breath. It adds a unique challenge to the game, flying through the skies and unleashing fire upon its enemies. 在游戏中加入了神话中的神兽凤凰,拥有精美的自定义精灵和动画。凤凰是一种飞行型敌人,它在天空中翱翔,使用强大的喷火攻击敌人。迎接独特而刺激的挑战吧。
Mods introducing new content into the game.
Adds a B-29. In combination with the AircraftRealism mod you will be able to fly above your enemies, dropping bombs on them. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage.
Mods introducing new content into the game.
Add multiple sounds for artillery depending on distance (based on vanilla).
Mods introducing new content into the game.
Mid-game light artillery designed to fit into the vanilla style. Credit to Kizrak for the original mod, Factorio 1.1 version of the mod uses art provided by RaspberryPuppies.
Mods introducing new content into the game.
Reduces laser resistance on all asteroids, allowing laser turrets to be viable. Now electric damage is also allowed. Resistances have been gradually lowered, but every value is configurable in-game. See the attatched screenshot for the old and new values. The mod affects all asteroids with -small-, -medium-, -big- and -huge- within their names, so all vanilla asteroids (and maybe some modded asteroids?) should be covered.
Small changes concerning balance, gameplay, or graphics.
Add 4 new walls including gates that will withstand even the strongest enemies.
Mods introducing new content into the game.
Adds uranium artillery shells to send something a little extra to the biters.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds 3 new tiers of Radars. Each tier with 3 different types of radars: standart, exploring and observing.
Mods introducing new content into the game.
Add multiple sounds for artillery depending on distance (based on vanilla). Clone and updated to Factorio 2.0... give credit to yohannc original modder
Mods introducing new content into the game.
A wall that's impervious to explosions, and much stronger than stone walls, but at a higher price.
Mods introducing new content into the game.
Adds all the cars/tanks I've done so far.
Collections of mods with tweaks to make them work together.