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A planet focused on agriculturing, alien grooming, and trading.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Grenade launcher with various ammunition types and available as hand weapon, turret, spidertron, tank and armor equipment. Some of all ammunition: Frag, Armor-piercing, Cluster, Acidic, Plasma, Thermobaric, Incendiary, High-Explosive, Plutonium etc.
Mods introducing new content into the game.
This mod adds Akimbo Weapons. It also adds a Minigun for the Late Game. Every Weapon needs to be first researched. The Minigun is based on Mete´s Minigun.
Mods introducing new content into the game.
Add multiple sounds for artillery depending on distance (based on vanilla). Clone and updated to Factorio 2.0... give credit to yohannc original modder
Mods introducing new content into the game.
Mod Mash Splinter for Defense, Adds alien defense systems and new artillery including atomic
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a B-29. In combination with the AircraftRealism mod you will be able to fly above your enemies, dropping bombs on them. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage.
Mods introducing new content into the game.
Adds the Laser Artillery from Krastorio 2. All credit goes to K2 authours Krastor and Linver and the current maintainer Raiguard.
Mods introducing new content into the game.
Adds spells, mana, spirit, magic. (+10 fancy spells with customization) (Currently, the mod isn't so stable for multiplayer) Author: OwnlyMe Modified by ZwerOxotnik Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds upgradeable vehicle gun and rocket turrets, for a fun alternative to turret creep
Mods introducing new content into the game.
Adds a bulldozer for flattening forests and rocks. Using the 'weapon' gives its engine a speed boost. This is for not getting stuck.
Mods introducing new content into the game.
A scanning radar that sweeps an arc. Control radius, speed, direction, and more with signals.
Mods introducing new content into the game.
UPS-friendly megabases, Space Age Enhanced, Multiplayer Maps Two modes: Vanilla+ (refined classic) or Space Age+ (easier planetary challenges) Regular PHI-CL VP or SAP server hosted on APERX
Mods introducing new content into the game.
Adds in a way to clear pollution using a water filter technique.
Small changes concerning balance, gameplay, or graphics.
Add 4 new walls including gates that will withstand even the strongest enemies.
Mods introducing new content into the game.
Add tier 2 laser turret + research. Stack size and range configurable. Vanilla friendly.
Mods introducing new content into the game.
A wall that's impervious to explosions, and much stronger than stone walls, but at a higher price.
Mods introducing new content into the game.