Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

How It Should Have Started

by Pawz

Jump straight to building your base with speedy construction bots! Super handy for those times when you have all the initial stuff planned out and don't want to spend time chopping down trees. Adds custom construction bots, roboport and exoskeletons to the player when they join the game. These are equivalent to top tier equipment but cannot be built and will disappear when you research the upper tiers of these technologies. Grants construction research by default to allow ghosts from the start.

Utilities
2 years ago
0.17 - 1.1
592

Power To Liquid_updated


Create Hydrocarbons from Pollution, Water and Electricity

Utilities
2 years ago
0.16 - 1.1
570

Radar Marker


Places map markers for planning and tracking radar placement.

Utilities
2 years ago
0.17 - 1.1
568

Exploration Vehicle 1.1

by De7ilx

Cars now automatically clear impeding trees and rocks.

Utilities
2 years ago
0.16 - 1.1
550

Lawful Evil


Fully customizable reaction system, applying actions and custom scripts during various events with filters. Players, admins can propose, pass, and revoke laws. The mod is suitable for changing gameplay of game, providing automatic protection system against griefers, rewards for certain actions etc. Has support of mods, especially economic ones. Author: Luke Perkin. Modified by ZwerOxotnik and pliesveld. Anyone can translate the mod on Crowdin.

Utilities
10 days ago
0.17 - 1.1
546

Initial scan


This mod does a large radar scan around every new player

Utilities
2 years ago
0.17 - 1.1
540

Timeline

by zomis

Save information about important key events in your game, to help you get more efficient next time

Utilities
2 years ago
0.16 - 1.1
536

No Power Icons

by Silari

Removes the unplugged and no power icons, and optionally no fuel, no ammo and/or no logistic network, by replacing their graphic. Options allow for full or partial transparency, and optionally half or double size icons.

Utilities
2 years ago
0.17 - 1.1
535
Trains Logistic network Power

Recipe Requester Chest


Set the logistics of a requester chest or buffer chest to a recipe. Can also be used to block logistic robots from delivering items until finished setting up a requester.

Utilities
2 years ago
0.17 - 1.1
523

Data Exporter to JSON


Outputs|Exports a JSON file to /script-output/recipe-lister that lists all recipes, crafting machines, mining drills, belts, inserters, resources, items, fluids, and technologies loaded on player creation. Settings for split files and toggles for each category

Utilities
2 years ago
0.16 - 1.1
510

ConstructionQueue

by Kenira

More construction per tick

Utilities
2 years ago
0.16 - 1.1
509

Wire Box Tool (Auto-Wire Poles)


Provides a tool you can drag over power poles to add green & red wires to existing copper-wire connections.

Utilities
2 years ago
0.17 - 1.1
482

Starting Locations


Automatically creates random uniform spawns outward from the original starting location (per player).

Utilities
5 months ago
0.16 - 1.1
469

BT's Pollution Production Machine

by aspd199

Burning garbage creates pollution.

Utilities
2 years ago
0.16 - 1.1
426

Eradicator's Screenshot Maker Deluxe 3.0


Makes tile-perfect screenshots at a resolution of up to 16384 x 16384! (Languages: English, Deutsch, 日本語)

Utilities
2 years ago
0.13 - 1.1
421

LD Auto Circuit


This mod will automatically string red and green wire from long distance poles to other long distance poles that already have circuit wire going to them. In 0.17 it uses a shortcut toggle (like the roboport toggle) to turn it on and off.

Utilities
2 years ago
0.16 - 1.1
417

Transparent Inventories (MP)

by patschi

Nobody has something to hide in their inventories, right? For less inventory-privacy: Transparent Inventories! Simply ALT + LEFT-CLICK (default, can be configured) on any other player to open his inventory - without admin permissions. Boost productivity by sharing resources the easy way!

Utilities
2 years ago
0.17 - 1.1
392

Timed Technology

by Keiler

Changes every techology to take time and energy instead of resources

Utilities
2 years ago
0.15 - 1.1
392

Adjustable Personal Roboport Range


Allows you to change the range of personal roboports.

Utilities
1 year, 22 days ago
0.16 - 1.1
383

Ore Transmutation


This mod adds a new centrifuge recipe that consumes U238 and either a Copper or Iron Ore to produce the other. Also allows Space Science to be converted into the five other core packs, Military is left out. Great for Danger0us maps where you are overloaded with one ore, or are going old school and just want to lauch rockets.

Utilities
2 years ago
0.17 - 1.1
378