Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds production structures which simulate being fully beaconed, and Fullspeed productivity modules for them. Does not change any vanilla entities.
Mods introducing new content into the game.
Adds a storage depot controller designed for use in train stations, which can take large quantities of multiple item types and allow for belt-based dynamic train systems.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Allows you to set a desired hand crafting multiplier for your player.
Mods introducing new content into the game.
Reduce the intensity of screen flashing red when taking damage. Helps gaming under low light conditions!
Small changes concerning balance, gameplay, or graphics.
This is my Personal Rebalance Mod for the Uranium Enrichment in Space Exploration because i belive 40 rare resource and 5 common for a gain of +1 rare and -3 common is ways to slow to get in to effect. So i rebalanced it to 4 common and 1 Rare instead for the same gain and loss but faster taking effect in gameplay.
Small changes concerning balance, gameplay, or graphics.
(meant for my server, no touch) This mod makes all vanilla circuits and science packs instant to craft and also give you them in BIG (like this) numbers. Also instant and cheap low density structure.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.
WIP Very hard, Modpack for my SE+K2+248K+BZ ores+Extras playthrough. RampantFixed Optional. I did not make any of the mods used, only added them and adjusted settings to make a balanced playstyle.
Collections of mods with tweaks to make them work together.
Modpack for convenient loading of mods by Arch666Angel. Incorporates Artisanal Reskins by Kirazy and locale transations by community. Since Angel’s Exploration is still in development, it is only optional. This mod does nothing on its own.
Collections of mods with tweaks to make them work together.
A new assault hovercraft for the Hovercrafts mod. This is a standalone expansion and is incompatible with the original mod
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds in three selectable sounds from Tiberian Sun, Red Alert and the older Command and Conquer titles to play with programmable speakers when your power supply cannot keep up with demands or shuts down. This was originally Jewel724's mod! Factorio 0.16-0.18 by 8ZN. Factorio 1.1 support by Sil3ntStorm
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds recipes to trade resource and materials for coins and buy back what you need
Mods introducing new content into the game.