Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Supply resources to your homeworld so that civilization can be restored. Update of Homeworld mod, originally by ljdp
Mods introducing new content into the game.
Mods introducing new content into the game.
Too much stuff? Not enough pollution? Incinerate! This mod adds a variant of the electric smelter that you can use to burn (almost) anything to ash, which in turn can be compacted to landfill. But be careful - burning all that stuff emits lots of pollution. Features a host of configurable settings for quickly burning things into thin air, toggling pollution, and more! Fact: 9/10 biters would recommend this mod to a friend.
Mods introducing new content into the game.
A collection of mods aimed to mimic vanilla with a bigger variety of things ranging from robots to drills to aliens.
Collections of mods with tweaks to make them work together.
Patches certain materials when Krastorio 2 and Space Exploration are enabled.
Small changes concerning balance, gameplay, or graphics.
Advanced Atomics provides you with improved versions of ammunition, armor and equipment made from Uranium or Plutonium-239. For even more advanced atomic stuff research Plutonium Nucleosynthesis to synthesize Pu-239 and Uranium Extraction to adsorb traces of uranium out of copper ore , iron ore and water.
Mods introducing new content into the game.
Adds in a way to clear pollution using a water filter technique.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Combining with 6 tier of Krastorio2's Advanced Assembling Machine and Early-3x3-Electric-Furnaces 增加6級Krastorio2的高級裝配機 增加Early-3x3-Electric-Furnaces
Mods introducing new content into the game.
An add-on for Dark Matter Replicators which causes replicators to require tenemut and the output product in order to duplicate it. Requires Dark Matter Replicators or one of its ports to function!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Solve your Seablock Sodium Hydroxide Problem Today! Brand New Sodium Hydroxide Solution Technology can be yours! Allows Sodium Hydroxide to be processed into a fluid. The fluid can then be voided/destroyed using a Clarifier. Forked from sodiumhydroxidesolutionredux by jmurrayufo. Thank you!
Mods introducing new content into the game.
Changes which fluids sulfur production uses and balances the efficiency of them towards heavy oil. Concept is to move uses of the oil byproduct fluids around so the system is less demanding on petroleum gas and gives outlets for everything else.
Mods introducing new content into the game.
Arc Furnace for Space Exploration. Include french translation.
Mods introducing new content into the game.
Adds a new type of module. It's like a productivity module but exclusively for crafting inserters.
Mods introducing new content into the game.